Author: cazfi
Date: Mon May  2 18:43:33 2016
New Revision: 32543

URL: http://svn.gna.org/viewcvs/freeciv?rev=32543&view=rev
Log:
Moved resource_by_identifier() to savecompat.c

See patch #7167

Modified:
    trunk/common/terrain.c
    trunk/common/terrain.h
    trunk/data/alien/terrain.ruleset
    trunk/data/civ1/terrain.ruleset
    trunk/data/civ2/terrain.ruleset
    trunk/data/civ2civ3/terrain.ruleset
    trunk/data/classic/terrain.ruleset
    trunk/data/experimental/terrain.ruleset
    trunk/data/multiplayer/terrain.ruleset
    trunk/data/sandbox/terrain.ruleset
    trunk/data/stub/terrain.ruleset
    trunk/server/ruleset.c
    trunk/server/savecompat.c
    trunk/server/savecompat.h
    trunk/server/savegame3.c
    trunk/tools/ruledit/rulesave.c

Modified: trunk/common/terrain.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/common/terrain.c?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/common/terrain.c      (original)
+++ trunk/common/terrain.c      Mon May  2 18:43:33 2016
@@ -357,20 +357,6 @@
     return NULL;
   }
   return civ_resources[type];
-}
-
-/****************************************************************************
-  Return the resource type matching the identifier, or NULL when none matches.
-****************************************************************************/
-struct resource_type *resource_by_identifier(const char identifier)
-{
-  resource_type_iterate(presource) {
-    if (presource->identifier == identifier) {
-      return presource;
-    }
-  } resource_type_iterate_end;
-
-  return NULL;
 }
 
 /****************************************************************************

Modified: trunk/common/terrain.h
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/common/terrain.h?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/common/terrain.h      (original)
+++ trunk/common/terrain.h      Mon May  2 18:43:33 2016
@@ -1,4 +1,4 @@
-/**********************************************************************
+/***********************************************************************
  Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
@@ -43,7 +43,7 @@
 struct resource_type {
   int item_number;
 
-  char identifier; /* Single-character identifier used in savegames. */
+  char id_old_save; /* Single-character identifier used in old savegames. */
 #define RESOURCE_NULL_IDENTIFIER '\0'
 #define RESOURCE_NONE_IDENTIFIER ' '
 
@@ -313,7 +313,6 @@
 Resource_type_id resource_number(const struct resource_type *presource);
 
 struct resource_type *resource_by_number(const Resource_type_id id);
-struct resource_type *resource_by_identifier(const char identifier);
 struct resource_type *resource_by_rule_name(const char *name);
 
 const char *resource_rule_name(const struct resource_type *presource);

Modified: trunk/data/alien/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/terrain.ruleset?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/data/alien/terrain.ruleset    (original)
+++ trunk/data/alien/terrain.ruleset    Mon May  2 18:43:33 2016
@@ -540,6 +540,8 @@
 city can never be located on Boiling Ocean.\
 ")
 
+; /* <-- avoid gettext warnings
+;
 ; The individual resource types, one per section.
 ; Roughly sorted by identifier.
 ; The actual tag used (the * in [resource_*]) must be unique for each resource,
@@ -548,12 +550,14 @@
 ; Notes:
 ;
 ; extra                = name of the extra this resource section is part of
-; identifier           = single-character identifier used in savegames.  This
+; identifier           = single-character identifier used in old savegames. 
This
 ;                        must be unique for each resource, and changing it will
-;                        break savegame compatibility.
+;                        break loading those old savegames.
 ; food                 = increased food production
 ; shield               = increased shield production
 ; trade                = increased trade production
+;
+; */ <-- avoid gettext warnings
 
 [resource_resources]
 extra       = "Resources"

Modified: trunk/data/civ1/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/terrain.ruleset?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/data/civ1/terrain.ruleset     (original)
+++ trunk/data/civ1/terrain.ruleset     Mon May  2 18:43:33 2016
@@ -655,6 +655,8 @@
  else.\
 ")
 
+; /* <-- avoid gettext warnings
+;
 ; The individual resource types, one per section.
 ; Roughly sorted by identifier.
 ; The actual tag used (the * in [resource_*]) must be unique for each resource,
@@ -663,12 +665,14 @@
 ; Notes:
 ;
 ; extra                = name of the extra this resource section is part of
-; identifier           = single-character identifier used in savegames.  This
+; identifier           = single-character identifier used in old savegames. 
This
 ;                        must be unique for each resource, and changing it will
-;                        break savegame compatibility.
+;                        break loading those old savegames.
 ; food                 = increased food production
 ; shield               = increased shield production
 ; trade                = increased trade production
+;
+; */ <-- avoid gettext warnings
 
 [resource_gold]
 extra       = "Gold"

Modified: trunk/data/civ2/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/terrain.ruleset?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/data/civ2/terrain.ruleset     (original)
+++ trunk/data/civ2/terrain.ruleset     Mon May  2 18:43:33 2016
@@ -650,6 +650,8 @@
  else.\
 ")
 
+; /* <-- avoid gettext warnings
+;
 ; The individual resource types, one per section.
 ; Roughly sorted by identifier.
 ; The actual tag used (the * in [resource_*]) must be unique for each resource,
@@ -658,12 +660,14 @@
 ; Notes:
 ;
 ; extra                = name of the extra this resource section is part of
-; identifier           = single-character identifier used in savegames.  This
+; identifier           = single-character identifier used in old savegames. 
This
 ;                        must be unique for each resource, and changing it will
-;                        break savegame compatibility.
+;                        break loading those old savegames.
 ; food                 = increased food production
 ; shield               = increased shield production
 ; trade                = increased trade production
+;
+; */ <-- avoid gettext warnings
 
 [resource_gold]
 extra       = "Gold"

Modified: trunk/data/civ2civ3/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/terrain.ruleset?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/data/civ2civ3/terrain.ruleset (original)
+++ trunk/data/civ2civ3/terrain.ruleset Mon May  2 18:43:33 2016
@@ -840,6 +840,8 @@
  else.\
 ")
 
+; /* <-- avoid gettext warnings
+;
 ; The individual resource types, one per section.
 ; Roughly sorted by identifier.
 ; The actual tag used (the * in [resource_*]) must be unique for each resource,
@@ -848,12 +850,14 @@
 ; Notes:
 ;
 ; extra                = name of the extra this resource section is part of
-; identifier           = single-character identifier used in savegames.  This
+; identifier           = single-character identifier used in old savegames. 
This
 ;                        must be unique for each resource, and changing it will
-;                        break savegame compatibility.
+;                        break loading those old savegames.
 ; food                 = increased food production
 ; shield               = increased shield production
 ; trade                = increased trade production
+;
+; */ <-- avoid gettext warnings
 
 [resource_gold]
 extra       = "Gold"

Modified: trunk/data/classic/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/terrain.ruleset?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/data/classic/terrain.ruleset  (original)
+++ trunk/data/classic/terrain.ruleset  Mon May  2 18:43:33 2016
@@ -830,6 +830,8 @@
  else.\
 ")
 
+; /* <-- avoid gettext warnings
+;
 ; The individual resource types, one per section.
 ; Roughly sorted by identifier.
 ; The actual tag used (the * in [resource_*]) must be unique for each resource,
@@ -838,12 +840,14 @@
 ; Notes:
 ;
 ; extra                = name of the extra this resource section is part of
-; identifier           = single-character identifier used in savegames.  This
+; identifier           = single-character identifier used in old savegames. 
This
 ;                        must be unique for each resource, and changing it will
-;                        break savegame compatibility.
+;                        break loading those old savegames.
 ; food                 = increased food production
 ; shield               = increased shield production
 ; trade                = increased trade production
+;
+; */ <-- avoid gettext warnings
 
 [resource_gold]
 extra       = "Gold"

Modified: trunk/data/experimental/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/terrain.ruleset?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/data/experimental/terrain.ruleset     (original)
+++ trunk/data/experimental/terrain.ruleset     Mon May  2 18:43:33 2016
@@ -806,6 +806,8 @@
  else.\
 ")
 
+; /* <-- avoid gettext warnings
+;
 ; The individual resource types, one per section.
 ; Roughly sorted by identifier.
 ; The actual tag used (the * in [resource_*]) must be unique for each resource,
@@ -814,12 +816,14 @@
 ; Notes:
 ;
 ; extra                = name of the extra this resource section is part of
-; identifier           = single-character identifier used in savegames.  This
+; identifier           = single-character identifier used in old savegames. 
This
 ;                        must be unique for each resource, and changing it will
-;                        break savegame compatibility.
+;                        break loading those old savegames.
 ; food                 = increased food production
 ; shield               = increased shield production
 ; trade                = increased trade production
+;
+; */ <-- avoid gettext warnings
 
 [resource_gold]
 extra       = "Gold"

Modified: trunk/data/multiplayer/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/terrain.ruleset?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/data/multiplayer/terrain.ruleset      (original)
+++ trunk/data/multiplayer/terrain.ruleset      Mon May  2 18:43:33 2016
@@ -804,6 +804,8 @@
  else.\
 ")
 
+; /* <-- avoid gettext warnings
+;
 ; The individual resource types, one per section.
 ; Roughly sorted by identifier.
 ; The actual tag used (the * in [resource_*]) must be unique for each resource,
@@ -812,12 +814,14 @@
 ; Notes:
 ;
 ; extra                = name of the extra this resource section is part of
-; identifier           = single-character identifier used in savegames.  This
+; identifier           = single-character identifier used in old savegames. 
This
 ;                        must be unique for each resource, and changing it will
-;                        break savegame compatibility.
+;                        break loading those old savegames.
 ; food                 = increased food production
 ; shield               = increased shield production
 ; trade                = increased trade production
+;
+; */ <-- avoid gettext warnings
 
 [resource_gold]
 extra       = "Gold"

Modified: trunk/data/sandbox/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/terrain.ruleset?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/data/sandbox/terrain.ruleset  (original)
+++ trunk/data/sandbox/terrain.ruleset  Mon May  2 18:43:33 2016
@@ -841,6 +841,8 @@
  else.\
 ")
 
+; /* <-- avoid gettext warnings
+;
 ; The individual resource types, one per section.
 ; Roughly sorted by identifier.
 ; The actual tag used (the * in [resource_*]) must be unique for each resource,
@@ -849,12 +851,14 @@
 ; Notes:
 ;
 ; extra                = name of the extra this resource section is part of
-; identifier           = single-character identifier used in savegames.  This
+; identifier           = single-character identifier used in old savegames. 
This
 ;                        must be unique for each resource, and changing it will
-;                        break savegame compatibility.
+;                        break loading those old savegames.
 ; food                 = increased food production
 ; shield               = increased shield production
 ; trade                = increased trade production
+;
+; */ <-- avoid gettext warnings
 
 [resource_gold]
 extra       = "Gold"

Modified: trunk/data/stub/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/stub/terrain.ruleset?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/data/stub/terrain.ruleset     (original)
+++ trunk/data/stub/terrain.ruleset     Mon May  2 18:43:33 2016
@@ -274,6 +274,8 @@
 This is only possible oceanic terrain.\
 ")
 
+; /* <-- avoid gettext warnings
+;
 ; The individual resource types, one per section.
 ; Roughly sorted by identifier.
 ; The actual tag used (the * in [resource_*]) must be unique for each resource,
@@ -282,12 +284,14 @@
 ; Notes:
 ;
 ; extra                = name of the extra this resource section is part of
-; identifier           = single-character identifier used in savegames.  This
+; identifier           = single-character identifier used in old savegames. 
This
 ;                        must be unique for each resource, and changing it will
-;                        break savegame compatibility.
+;                        break loading those old savegames.
 ; food                 = increased food production
 ; shield               = increased shield production
 ; trade                = increased trade production
+;
+; */ <-- avoid gettext warnings
 
 [resource_generic]
 extra       = "Generic Resource"

Modified: trunk/server/ruleset.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/server/ruleset.c?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/server/ruleset.c      (original)
+++ trunk/server/ruleset.c      Mon May  2 18:43:33 2016
@@ -2931,23 +2931,23 @@
 
       sz_strlcpy(identifier,
                  secfile_lookup_str(file,"%s.identifier", rsection));
-      presource->identifier = identifier[0];
-      if (RESOURCE_NULL_IDENTIFIER == presource->identifier) {
+      presource->id_old_save = identifier[0];
+      if (RESOURCE_NULL_IDENTIFIER == presource->id_old_save) {
         ruleset_error(LOG_ERROR, "\"%s\" [%s] identifier missing value.",
                       filename, rsection);
         ok = FALSE;
         break;
       }
-      if (RESOURCE_NONE_IDENTIFIER == presource->identifier) {
+      if (RESOURCE_NONE_IDENTIFIER == presource->id_old_save) {
         ruleset_error(LOG_ERROR,
                       "\"%s\" [%s] cannot use '%c' as an identifier;"
                       " it is reserved.",
-                      filename, rsection, presource->identifier);
+                      filename, rsection, presource->id_old_save);
         ok = FALSE;
         break;
       }
       for (j = 0; j < i; j++) {
-        if (presource->identifier == resource_by_number(j)->identifier) {
+        if (presource->id_old_save == resource_by_number(j)->id_old_save) {
           ruleset_error(LOG_ERROR,
                         "\"%s\" [%s] has the same identifier as [%s].",
                         filename,

Modified: trunk/server/savecompat.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/server/savecompat.c?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/server/savecompat.c   (original)
+++ trunk/server/savecompat.c   Mon May  2 18:43:33 2016
@@ -245,6 +245,20 @@
   if (spe < extra_type_list_size(elist)) {
     return extra_type_list_get(elist, spe);
   }
+
+  return NULL;
+}
+
+/****************************************************************************
+  Return the resource type matching the identifier, or NULL when none matches.
+****************************************************************************/
+struct resource_type *resource_by_identifier(const char identifier)
+{
+  resource_type_iterate(presource) {
+    if (presource->id_old_save == identifier) {
+      return presource;
+    }
+  } resource_type_iterate_end;
 
   return NULL;
 }

Modified: trunk/server/savecompat.h
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/server/savecompat.h?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/server/savecompat.h   (original)
+++ trunk/server/savecompat.h   Mon May  2 18:43:33 2016
@@ -167,6 +167,8 @@
 const char *special_rule_name(enum tile_special_type type);
 struct extra_type *special_extra_get(int spe);
 
+struct resource_type *resource_by_identifier(const char identifier);
+
 enum ai_level ai_level_convert(int old_level);
 enum barbarian_type barb_type_convert(int old_type);
 

Modified: trunk/server/savegame3.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/server/savegame3.c?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/server/savegame3.c    (original)
+++ trunk/server/savegame3.c    Mon May  2 18:43:33 2016
@@ -1165,7 +1165,7 @@
 ****************************************************************************/
 static char resource2char(const struct resource_type *presource)
 {
-  return presource ? presource->identifier : RESOURCE_NONE_IDENTIFIER;
+  return presource ? presource->id_old_save : RESOURCE_NONE_IDENTIFIER;
 }
 
 /****************************************************************************

Modified: trunk/tools/ruledit/rulesave.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/tools/ruledit/rulesave.c?rev=32543&r1=32542&r2=32543&view=diff
==============================================================================
--- trunk/tools/ruledit/rulesave.c      (original)
+++ trunk/tools/ruledit/rulesave.c      Mon May  2 18:43:33 2016
@@ -1999,7 +1999,7 @@
       }
     } output_type_iterate_end;
 
-    identifier[0] = pres->identifier;
+    identifier[0] = pres->id_old_save;
     identifier[1] = '\0';
     secfile_insert_str(sfile, identifier, "%s.identifier", path);
   } resource_type_iterate_end;


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