Author: cazfi
Date: Sun May  8 07:24:09 2016
New Revision: 32617

URL: http://svn.gna.org/viewcvs/freeciv?rev=32617&view=rev
Log:
Inlined utype_has_flag() and uclass_has_flag()

See patch #7189

Modified:
    branches/S2_6/common/unittype.c
    branches/S2_6/common/unittype.h

Modified: branches/S2_6/common/unittype.c
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/common/unittype.c?rev=32617&r1=32616&r2=32617&view=diff
==============================================================================
--- branches/S2_6/common/unittype.c     (original)
+++ branches/S2_6/common/unittype.c     Sun May  8 07:24:09 2016
@@ -175,25 +175,6 @@
                      const struct player *pplayer)
 {
   return ut->happy_cost * get_player_bonus(pplayer, EFT_UNHAPPY_FACTOR);
-}
-
-/**************************************************************************
-  Return whether the given unit class has the flag.
-**************************************************************************/
-bool uclass_has_flag(const struct unit_class *punitclass,
-                     enum unit_class_flag_id flag)
-{
-  fc_assert_ret_val(unit_class_flag_id_is_valid(flag), FALSE);
-  return BV_ISSET(punitclass->flags, flag);
-}
-
-/**************************************************************************
-  Return whether the given unit type has the flag.
-**************************************************************************/
-bool utype_has_flag(const struct unit_type *punittype, int flag)
-{
-  fc_assert_ret_val(unit_type_flag_id_is_valid(flag), FALSE);
-  return BV_ISSET(punittype->flags, flag);
 }
 
 /**************************************************************************

Modified: branches/S2_6/common/unittype.h
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/common/unittype.h?rev=32617&r1=32616&r2=32617&view=diff
==============================================================================
--- branches/S2_6/common/unittype.h     (original)
+++ branches/S2_6/common/unittype.h     Sun May  8 07:24:09 2016
@@ -555,7 +555,14 @@
 
 /* General unit type flag and role routines */
 bool unit_has_type_flag(const struct unit *punit, enum unit_type_flag_id flag);
-bool utype_has_flag(const struct unit_type *punittype, int flag);
+
+/**************************************************************************
+  Return whether the given unit type has the flag.
+**************************************************************************/
+static inline bool utype_has_flag(const struct unit_type *punittype, int flag)
+{
+  return BV_ISSET(punittype->flags, flag);
+}
 
 bool unit_has_type_role(const struct unit *punit, enum unit_role_id role);
 bool utype_has_role(const struct unit_type *punittype, int role);
@@ -633,8 +640,14 @@
 const char *uclass_rule_name(const struct unit_class *pclass);
 const char *uclass_name_translation(const struct unit_class *pclass);
 
-bool uclass_has_flag(const struct unit_class *punitclass,
-                     enum unit_class_flag_id flag);
+/**************************************************************************
+  Return whether the given unit class has the flag.
+**************************************************************************/
+static inline bool uclass_has_flag(const struct unit_class *punitclass,
+                                   enum unit_class_flag_id flag)
+{
+  return BV_ISSET(punitclass->flags, flag);
+}
 
 /* Ancillary routines */
 int unit_build_shield_cost(const struct unit *punit);


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