Author: sveinung Date: Fri Jun 3 04:30:28 2016 New Revision: 32794 URL: http://svn.gna.org/viewcvs/freeciv?rev=32794&view=rev Log: "Poison City" leaves the food stock alone.
Stop claiming that the action "Poison City" will empty the food stock. Reported by fomalhaut on the forums. See bug #24720 Modified: branches/S2_5/data/civ2/units.ruleset branches/S2_5/data/civ2civ3/units.ruleset branches/S2_5/data/classic/units.ruleset branches/S2_5/data/experimental/units.ruleset branches/S2_5/data/multiplayer/units.ruleset Modified: branches/S2_5/data/civ2/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2/units.ruleset?rev=32794&r1=32793&r2=32794&view=diff ============================================================================== --- branches/S2_5/data/civ2/units.ruleset (original) +++ branches/S2_5/data/civ2/units.ruleset Fri Jun 3 04:30:28 2016 @@ -2010,7 +2010,7 @@ - sabotage an enemy unit (reducing its hit points to half), if it is\ alone on a tile and the players are at war;\n\ - poison the water supply of an enemy city (reducing the population\ - by one and emptying the granary);\n\ + by one);\n\ - steal specific technology (with a reduced chance of success);\n\ - steal further technologies from a city which has already been\ stolen from (although cities become more resistant each time they\ Modified: branches/S2_5/data/civ2civ3/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2civ3/units.ruleset?rev=32794&r1=32793&r2=32794&view=diff ============================================================================== --- branches/S2_5/data/civ2civ3/units.ruleset (original) +++ branches/S2_5/data/civ2civ3/units.ruleset Fri Jun 3 04:30:28 2016 @@ -2298,7 +2298,7 @@ - sabotage an enemy unit (reducing its hit points to half), if it is\ alone on a tile and the players are at war;\n\ - poison the water supply of an enemy city (reducing the population\ - by one and emptying the granary);\n\ + by one);\n\ - steal specific technology (with a reduced chance of success);\n\ - steal further technologies from a city which has already been\ stolen from (although cities become more resistant each time they\ Modified: branches/S2_5/data/classic/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/classic/units.ruleset?rev=32794&r1=32793&r2=32794&view=diff ============================================================================== --- branches/S2_5/data/classic/units.ruleset (original) +++ branches/S2_5/data/classic/units.ruleset Fri Jun 3 04:30:28 2016 @@ -2107,7 +2107,7 @@ - sabotage an enemy unit (reducing its hit points to half), if it is\ alone on a tile and the players are at war;\n\ - poison the water supply of an enemy city (reducing the population\ - by one and emptying the granary);\n\ + by one);\n\ - steal specific technology (with a reduced chance of success);\n\ - steal further technologies from a city which has already been\ stolen from (although cities become more resistant each time they\ Modified: branches/S2_5/data/experimental/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/experimental/units.ruleset?rev=32794&r1=32793&r2=32794&view=diff ============================================================================== --- branches/S2_5/data/experimental/units.ruleset (original) +++ branches/S2_5/data/experimental/units.ruleset Fri Jun 3 04:30:28 2016 @@ -2133,7 +2133,7 @@ - sabotage an enemy unit (reducing its hit points to half), if it is\ alone on a tile and the players are at war;\n\ - poison the water supply of an enemy city (reducing the population\ - by one and emptying the granary);\n\ + by one);\n\ - steal specific technology (with a reduced chance of success);\n\ - steal further technologies from a city which has already been\ stolen from (although cities become more resistant each time they\ Modified: branches/S2_5/data/multiplayer/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/multiplayer/units.ruleset?rev=32794&r1=32793&r2=32794&view=diff ============================================================================== --- branches/S2_5/data/multiplayer/units.ruleset (original) +++ branches/S2_5/data/multiplayer/units.ruleset Fri Jun 3 04:30:28 2016 @@ -2205,7 +2205,7 @@ - sabotage an enemy unit (reducing its hit points to half), if it is\ alone on a tile and the players are at war;\n\ - poison the water supply of an enemy city (reducing the population\ - by one and emptying the granary);\n\ + by one);\n\ - steal specific technology (with a reduced chance of success);\n\ - steal further technologies from a city which has already been\ stolen from (although cities become more resistant each time they\ _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits