Author: mir3x Date: Fri Jul 22 20:22:38 2016 New Revision: 33295 URL: http://svn.gna.org/viewcvs/freeciv?rev=33295&view=rev Log: Qt client - Remove unused QObject from fc_client Patch by Louis Moureaux <louis94>
See patch #7484 Modified: branches/S2_6/client/gui-qt/fc_client.cpp branches/S2_6/client/gui-qt/fc_client.h branches/S2_6/client/gui-qt/pages.cpp Modified: branches/S2_6/client/gui-qt/fc_client.cpp URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/client/gui-qt/fc_client.cpp?rev=33295&r1=33294&r2=33295&view=diff ============================================================================== --- branches/S2_6/client/gui-qt/fc_client.cpp (original) +++ branches/S2_6/client/gui-qt/fc_client.cpp Fri Jul 22 20:22:38 2016 @@ -73,7 +73,6 @@ info_widget = NULL; saves_load = NULL; scenarios_load = NULL; - start_players = NULL; meta_scan_timer = NULL; lan_scan_timer = NULL; status_bar = NULL; Modified: branches/S2_6/client/gui-qt/fc_client.h URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/client/gui-qt/fc_client.h?rev=33295&r1=33294&r2=33295&view=diff ============================================================================== --- branches/S2_6/client/gui-qt/fc_client.h (original) +++ branches/S2_6/client/gui-qt/fc_client.h Fri Jul 22 20:22:38 2016 @@ -185,7 +185,6 @@ QTableWidget* info_widget; QTableWidget* saves_load; QTableWidget* scenarios_load; - QTableWidget* start_players; QTreeWidget* start_players_tree; QTimer* meta_scan_timer; Modified: branches/S2_6/client/gui-qt/pages.cpp URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/client/gui-qt/pages.cpp?rev=33295&r1=33294&r2=33295&view=diff ============================================================================== --- branches/S2_6/client/gui-qt/pages.cpp (original) +++ branches/S2_6/client/gui-qt/pages.cpp Fri Jul 22 20:22:38 2016 @@ -1564,7 +1564,7 @@ sp = "\"" + splayer + "\""; if (me != splayer) { str = QString(_("Observe")); - action = new QAction(str, start_players); + action = new QAction(str, start_players_tree); str = "/observe " + sp; connect(action, SIGNAL(triggered()), player_menu_mapper, SLOT(map())); @@ -1573,7 +1573,7 @@ if (ALLOW_CTRL <= client.conn.access_level) { str = QString(_("Remove player")); - action = new QAction(str, start_players); + action = new QAction(str, start_players_tree); str = "/remove " + sp; connect(action, SIGNAL(triggered()), player_menu_mapper, SLOT(map())); @@ -1581,7 +1581,7 @@ menu.addAction(action); } str = QString(_("Take this player")); - action = new QAction(str, start_players); + action = new QAction(str, start_players_tree); str = "/take " + sp; connect(action, SIGNAL(triggered()), player_menu_mapper, SLOT(map())); @@ -1591,7 +1591,7 @@ if (can_conn_edit_players_nation(&client.conn, pplayer)) { str = QString(_("Pick nation")); - action = new QAction(str, start_players); + action = new QAction(str, start_players_tree); str = "PICK:" + QString(player_name(pplayer)); /* PICK is a key */ connect(action, SIGNAL(triggered()), player_menu_mapper, SLOT(map())); @@ -1612,7 +1612,7 @@ if (is_settable_ai_level(static_cast < ai_level > (level))) { level_name = ai_level_translated_name(static_cast < ai_level > (level)); level_cmd = ai_level_cmd(static_cast < ai_level > (level)); - action = new QAction(QString(level_name), start_players); + action = new QAction(QString(level_name), start_players_tree); str = "/" + QString(level_cmd) + " " + sp; connect(action, SIGNAL(triggered()), player_menu_mapper, SLOT(map())); @@ -1641,7 +1641,7 @@ need_empty_team = false; } str = team_slot_name_translation(tslot); - action = new QAction(str, start_players); + action = new QAction(str, start_players_tree); str = "/team" + sp + " \"" + QString(team_slot_rule_name(tslot)) + "\""; connect(action, SIGNAL(triggered()), @@ -1653,7 +1653,7 @@ if (ALLOW_CTRL <= client.conn.access_level && NULL != pplayer) { str = QString(_("Aitoggle player")); - action = new QAction(str, start_players); + action = new QAction(str, start_players_tree); str = "/aitoggle " + sp; connect(action, SIGNAL(triggered()), player_menu_mapper, SLOT(map())); _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits