Author: mir3x
Date: Fri Jul 22 20:22:38 2016
New Revision: 33295

URL: http://svn.gna.org/viewcvs/freeciv?rev=33295&view=rev
Log:
Qt client - Remove unused QObject from fc_client
Patch by Louis Moureaux <louis94> 

See patch #7484


Modified:
    branches/S2_6/client/gui-qt/fc_client.cpp
    branches/S2_6/client/gui-qt/fc_client.h
    branches/S2_6/client/gui-qt/pages.cpp

Modified: branches/S2_6/client/gui-qt/fc_client.cpp
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/client/gui-qt/fc_client.cpp?rev=33295&r1=33294&r2=33295&view=diff
==============================================================================
--- branches/S2_6/client/gui-qt/fc_client.cpp   (original)
+++ branches/S2_6/client/gui-qt/fc_client.cpp   Fri Jul 22 20:22:38 2016
@@ -73,7 +73,6 @@
   info_widget = NULL;
   saves_load = NULL;
   scenarios_load = NULL;
-  start_players = NULL;
   meta_scan_timer = NULL;
   lan_scan_timer = NULL;
   status_bar = NULL;

Modified: branches/S2_6/client/gui-qt/fc_client.h
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/client/gui-qt/fc_client.h?rev=33295&r1=33294&r2=33295&view=diff
==============================================================================
--- branches/S2_6/client/gui-qt/fc_client.h     (original)
+++ branches/S2_6/client/gui-qt/fc_client.h     Fri Jul 22 20:22:38 2016
@@ -185,7 +185,6 @@
   QTableWidget* info_widget;
   QTableWidget* saves_load;
   QTableWidget* scenarios_load;
-  QTableWidget* start_players;
   QTreeWidget* start_players_tree;
 
   QTimer* meta_scan_timer;

Modified: branches/S2_6/client/gui-qt/pages.cpp
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/client/gui-qt/pages.cpp?rev=33295&r1=33294&r2=33295&view=diff
==============================================================================
--- branches/S2_6/client/gui-qt/pages.cpp       (original)
+++ branches/S2_6/client/gui-qt/pages.cpp       Fri Jul 22 20:22:38 2016
@@ -1564,7 +1564,7 @@
       sp = "\"" + splayer + "\"";
       if (me != splayer) {
         str = QString(_("Observe"));
-        action = new QAction(str, start_players);
+        action = new QAction(str, start_players_tree);
         str = "/observe " + sp;
         connect(action, SIGNAL(triggered()), player_menu_mapper,
                 SLOT(map()));
@@ -1573,7 +1573,7 @@
 
         if (ALLOW_CTRL <= client.conn.access_level) {
           str = QString(_("Remove player"));
-          action = new QAction(str, start_players);
+          action = new QAction(str, start_players_tree);
           str = "/remove " + sp;
           connect(action, SIGNAL(triggered()), player_menu_mapper,
                   SLOT(map()));
@@ -1581,7 +1581,7 @@
           menu.addAction(action);
         }
         str = QString(_("Take this player"));
-        action = new QAction(str, start_players);
+        action = new QAction(str, start_players_tree);
         str = "/take " + sp;
         connect(action, SIGNAL(triggered()), player_menu_mapper,
                 SLOT(map()));
@@ -1591,7 +1591,7 @@
 
       if (can_conn_edit_players_nation(&client.conn, pplayer)) {
         str = QString(_("Pick nation"));
-        action = new QAction(str, start_players);
+        action = new QAction(str, start_players_tree);
         str = "PICK:" + QString(player_name(pplayer));  /* PICK is a key */
         connect(action, SIGNAL(triggered()), player_menu_mapper,
                 SLOT(map()));
@@ -1612,7 +1612,7 @@
             if (is_settable_ai_level(static_cast < ai_level > (level))) {
               level_name = ai_level_translated_name(static_cast < ai_level > 
(level));
               level_cmd = ai_level_cmd(static_cast < ai_level > (level));
-              action = new QAction(QString(level_name), start_players);
+              action = new QAction(QString(level_name), start_players_tree);
               str = "/" + QString(level_cmd) + " " + sp;
               connect(action, SIGNAL(triggered()), player_menu_mapper,
                       SLOT(map()));
@@ -1641,7 +1641,7 @@
             need_empty_team = false;
           }
           str = team_slot_name_translation(tslot);
-          action = new QAction(str, start_players);
+          action = new QAction(str, start_players_tree);
           str = "/team" + sp + " \"" + QString(team_slot_rule_name(tslot))
               + "\"";
           connect(action, SIGNAL(triggered()),
@@ -1653,7 +1653,7 @@
 
       if (ALLOW_CTRL <= client.conn.access_level && NULL != pplayer) {
         str = QString(_("Aitoggle player"));
-        action = new QAction(str, start_players);
+        action = new QAction(str, start_players_tree);
         str = "/aitoggle " + sp;
         connect(action, SIGNAL(triggered()), player_menu_mapper,
                 SLOT(map()));


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