Author: sveinung Date: Mon Aug 1 02:33:34 2016 New Revision: 33402 URL: http://svn.gna.org/viewcvs/freeciv?rev=33402&view=rev Log: act sel dlg: keep moving isn't Diplomat only.
See patch #7521 Modified: trunk/client/gui-gtk-2.0/action_dialog.c trunk/client/gui-gtk-3.0/action_dialog.c trunk/client/gui-gtk-3.x/action_dialog.c trunk/client/gui-qt/dialogs.cpp trunk/client/gui-sdl2/action_dialog.c Modified: trunk/client/gui-gtk-2.0/action_dialog.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/client/gui-gtk-2.0/action_dialog.c?rev=33402&r1=33401&r2=33402&view=diff ============================================================================== --- trunk/client/gui-gtk-2.0/action_dialog.c (original) +++ trunk/client/gui-gtk-2.0/action_dialog.c Mon Aug 1 02:33:34 2016 @@ -1132,11 +1132,11 @@ } /************************************************************************** - Callback from diplomat/spy dialog for "keep moving". + Callback from action selection dialog for "keep moving". (This should only occur when entering a tile that has an allied city or an allied unit.) **************************************************************************/ -static void diplomat_keep_moving_callback(GtkWidget *w, gpointer data) +static void act_sel_keep_moving_callback(GtkWidget *w, gpointer data) { struct action_data *args = (struct action_data *)data; @@ -1481,7 +1481,7 @@ action_button_map[BUTTON_MOVE] = choice_dialog_get_number_of_buttons(shl); choice_dialog_add(shl, _("_Keep moving"), - (GCallback)diplomat_keep_moving_callback, + (GCallback)act_sel_keep_moving_callback, data, FALSE, NULL); } Modified: trunk/client/gui-gtk-3.0/action_dialog.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/client/gui-gtk-3.0/action_dialog.c?rev=33402&r1=33401&r2=33402&view=diff ============================================================================== --- trunk/client/gui-gtk-3.0/action_dialog.c (original) +++ trunk/client/gui-gtk-3.0/action_dialog.c Mon Aug 1 02:33:34 2016 @@ -1224,11 +1224,11 @@ } /************************************************************************** - Callback from diplomat/spy dialog for "keep moving". + Callback from action selection dialog for "keep moving". (This should only occur when entering a tile that has an allied city or an allied unit.) **************************************************************************/ -static void diplomat_keep_moving_callback(GtkWidget *w, gpointer data) +static void act_sel_keep_moving_callback(GtkWidget *w, gpointer data) { struct action_data *args = (struct action_data *)data; @@ -1573,7 +1573,7 @@ action_button_map[BUTTON_MOVE] = choice_dialog_get_number_of_buttons(shl); choice_dialog_add(shl, _("_Keep moving"), - (GCallback)diplomat_keep_moving_callback, + (GCallback)act_sel_keep_moving_callback, data, FALSE, NULL); } Modified: trunk/client/gui-gtk-3.x/action_dialog.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/client/gui-gtk-3.x/action_dialog.c?rev=33402&r1=33401&r2=33402&view=diff ============================================================================== --- trunk/client/gui-gtk-3.x/action_dialog.c (original) +++ trunk/client/gui-gtk-3.x/action_dialog.c Mon Aug 1 02:33:34 2016 @@ -1218,11 +1218,11 @@ } /************************************************************************** - Callback from diplomat/spy dialog for "keep moving". + Callback from action selection dialog for "keep moving". (This should only occur when entering a tile that has an allied city or an allied unit.) **************************************************************************/ -static void diplomat_keep_moving_callback(GtkWidget *w, gpointer data) +static void act_sel_keep_moving_callback(GtkWidget *w, gpointer data) { struct action_data *args = (struct action_data *)data; @@ -1567,7 +1567,7 @@ action_button_map[BUTTON_MOVE] = choice_dialog_get_number_of_buttons(shl); choice_dialog_add(shl, _("_Keep moving"), - (GCallback)diplomat_keep_moving_callback, + (GCallback)act_sel_keep_moving_callback, data, FALSE, NULL); } Modified: trunk/client/gui-qt/dialogs.cpp URL: http://svn.gna.org/viewcvs/freeciv/trunk/client/gui-qt/dialogs.cpp?rev=33402&r1=33401&r2=33402&view=diff ============================================================================== --- trunk/client/gui-qt/dialogs.cpp (original) +++ trunk/client/gui-qt/dialogs.cpp Mon Aug 1 02:33:34 2016 @@ -62,7 +62,7 @@ extern void popdown_city_report(); extern void popdown_endgame_report(); -static void diplomat_keep_moving(QVariant data1, QVariant data2); +static void act_sel_keep_moving(QVariant data1, QVariant data2); static void diplomat_incite(QVariant data1, QVariant data2); static void spy_request_sabotage_list(QVariant data1, QVariant data2); static void spy_sabotage(QVariant data1, QVariant data2); @@ -1525,7 +1525,7 @@ if (unit_can_move_to_tile(actor_unit, target_tile, FALSE)) { qv2 = target_tile->index; - func = diplomat_keep_moving; + func = act_sel_keep_moving; cd->add_item(QString(_("Keep moving")), func, qv1, qv2, "", BUTTON_MOVE); } @@ -2025,9 +2025,9 @@ } /*************************************************************************** - Action keep moving with diplomat for choice dialog -***************************************************************************/ -static void diplomat_keep_moving(QVariant data1, QVariant data2) + Action keep moving with actor unit for choice dialog +***************************************************************************/ +static void act_sel_keep_moving(QVariant data1, QVariant data2) { struct unit *punit; struct tile *ptile; Modified: trunk/client/gui-sdl2/action_dialog.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/client/gui-sdl2/action_dialog.c?rev=33402&r1=33401&r2=33402&view=diff ============================================================================== --- trunk/client/gui-sdl2/action_dialog.c (original) +++ trunk/client/gui-sdl2/action_dialog.c Mon Aug 1 02:33:34 2016 @@ -761,11 +761,11 @@ } /******************************************************************** - Callback from diplomat/spy dialog for "keep moving". + Callback from action selection dialog for "keep moving". (This should only occur when entering a tile with an allied city or an allied unit.) *********************************************************************/ -static int diplomat_keep_moving_callback(struct widget *pWidget) +static int act_sel_keep_moving_callback(struct widget *pWidget) { if (Main.event.button.button == SDL_BUTTON_LEFT) { struct unit *punit; @@ -1336,7 +1336,7 @@ if (unit_can_move_to_tile(actor_unit, target_tile, FALSE)) { create_active_iconlabel(pBuf, pWindow->dst, pstr, _("Keep moving"), - diplomat_keep_moving_callback); + act_sel_keep_moving_callback); pBuf->data.tile = target_tile; _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits