Author: sveinung
Date: Mon Aug  1 02:33:34 2016
New Revision: 33402

URL: http://svn.gna.org/viewcvs/freeciv?rev=33402&view=rev
Log:
act sel dlg: keep moving isn't Diplomat only.

See patch #7521

Modified:
    trunk/client/gui-gtk-2.0/action_dialog.c
    trunk/client/gui-gtk-3.0/action_dialog.c
    trunk/client/gui-gtk-3.x/action_dialog.c
    trunk/client/gui-qt/dialogs.cpp
    trunk/client/gui-sdl2/action_dialog.c

Modified: trunk/client/gui-gtk-2.0/action_dialog.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/client/gui-gtk-2.0/action_dialog.c?rev=33402&r1=33401&r2=33402&view=diff
==============================================================================
--- trunk/client/gui-gtk-2.0/action_dialog.c    (original)
+++ trunk/client/gui-gtk-2.0/action_dialog.c    Mon Aug  1 02:33:34 2016
@@ -1132,11 +1132,11 @@
 }
 
 /**************************************************************************
-  Callback from diplomat/spy dialog for "keep moving".
+  Callback from action selection dialog for "keep moving".
   (This should only occur when entering a tile that has an allied city or
   an allied unit.)
 **************************************************************************/
-static void diplomat_keep_moving_callback(GtkWidget *w, gpointer data)
+static void act_sel_keep_moving_callback(GtkWidget *w, gpointer data)
 {
   struct action_data *args = (struct action_data *)data;
 
@@ -1481,7 +1481,7 @@
     action_button_map[BUTTON_MOVE] =
         choice_dialog_get_number_of_buttons(shl);
     choice_dialog_add(shl, _("_Keep moving"),
-                      (GCallback)diplomat_keep_moving_callback,
+                      (GCallback)act_sel_keep_moving_callback,
                       data, FALSE, NULL);
   }
 

Modified: trunk/client/gui-gtk-3.0/action_dialog.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/client/gui-gtk-3.0/action_dialog.c?rev=33402&r1=33401&r2=33402&view=diff
==============================================================================
--- trunk/client/gui-gtk-3.0/action_dialog.c    (original)
+++ trunk/client/gui-gtk-3.0/action_dialog.c    Mon Aug  1 02:33:34 2016
@@ -1224,11 +1224,11 @@
 }
 
 /**************************************************************************
-  Callback from diplomat/spy dialog for "keep moving".
+  Callback from action selection dialog for "keep moving".
   (This should only occur when entering a tile that has an allied city or
   an allied unit.)
 **************************************************************************/
-static void diplomat_keep_moving_callback(GtkWidget *w, gpointer data)
+static void act_sel_keep_moving_callback(GtkWidget *w, gpointer data)
 {
   struct action_data *args = (struct action_data *)data;
 
@@ -1573,7 +1573,7 @@
     action_button_map[BUTTON_MOVE] =
         choice_dialog_get_number_of_buttons(shl);
     choice_dialog_add(shl, _("_Keep moving"),
-                      (GCallback)diplomat_keep_moving_callback,
+                      (GCallback)act_sel_keep_moving_callback,
                       data, FALSE, NULL);
   }
 

Modified: trunk/client/gui-gtk-3.x/action_dialog.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/client/gui-gtk-3.x/action_dialog.c?rev=33402&r1=33401&r2=33402&view=diff
==============================================================================
--- trunk/client/gui-gtk-3.x/action_dialog.c    (original)
+++ trunk/client/gui-gtk-3.x/action_dialog.c    Mon Aug  1 02:33:34 2016
@@ -1218,11 +1218,11 @@
 }
 
 /**************************************************************************
-  Callback from diplomat/spy dialog for "keep moving".
+  Callback from action selection dialog for "keep moving".
   (This should only occur when entering a tile that has an allied city or
   an allied unit.)
 **************************************************************************/
-static void diplomat_keep_moving_callback(GtkWidget *w, gpointer data)
+static void act_sel_keep_moving_callback(GtkWidget *w, gpointer data)
 {
   struct action_data *args = (struct action_data *)data;
 
@@ -1567,7 +1567,7 @@
     action_button_map[BUTTON_MOVE] =
         choice_dialog_get_number_of_buttons(shl);
     choice_dialog_add(shl, _("_Keep moving"),
-                      (GCallback)diplomat_keep_moving_callback,
+                      (GCallback)act_sel_keep_moving_callback,
                       data, FALSE, NULL);
   }
 

Modified: trunk/client/gui-qt/dialogs.cpp
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/client/gui-qt/dialogs.cpp?rev=33402&r1=33401&r2=33402&view=diff
==============================================================================
--- trunk/client/gui-qt/dialogs.cpp     (original)
+++ trunk/client/gui-qt/dialogs.cpp     Mon Aug  1 02:33:34 2016
@@ -62,7 +62,7 @@
 extern void popdown_city_report();
 extern void popdown_endgame_report();
 
-static void diplomat_keep_moving(QVariant data1, QVariant data2);
+static void act_sel_keep_moving(QVariant data1, QVariant data2);
 static void diplomat_incite(QVariant data1, QVariant data2);
 static void spy_request_sabotage_list(QVariant data1, QVariant data2);
 static void spy_sabotage(QVariant data1, QVariant data2);
@@ -1525,7 +1525,7 @@
   if (unit_can_move_to_tile(actor_unit, target_tile, FALSE)) {
     qv2 = target_tile->index;
 
-    func = diplomat_keep_moving;
+    func = act_sel_keep_moving;
     cd->add_item(QString(_("Keep moving")), func, qv1, qv2,
                  "", BUTTON_MOVE);
   }
@@ -2025,9 +2025,9 @@
 }
 
 /***************************************************************************
-  Action keep moving with diplomat for choice dialog
-***************************************************************************/
-static void diplomat_keep_moving(QVariant data1, QVariant data2)
+  Action keep moving with actor unit for choice dialog
+***************************************************************************/
+static void act_sel_keep_moving(QVariant data1, QVariant data2)
 {
   struct unit *punit;
   struct tile *ptile;

Modified: trunk/client/gui-sdl2/action_dialog.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/client/gui-sdl2/action_dialog.c?rev=33402&r1=33401&r2=33402&view=diff
==============================================================================
--- trunk/client/gui-sdl2/action_dialog.c       (original)
+++ trunk/client/gui-sdl2/action_dialog.c       Mon Aug  1 02:33:34 2016
@@ -761,11 +761,11 @@
 }
 
 /********************************************************************
-  Callback from diplomat/spy dialog for "keep moving".
+  Callback from action selection dialog for "keep moving".
   (This should only occur when entering a tile with an allied city
   or an allied unit.)
 *********************************************************************/
-static int diplomat_keep_moving_callback(struct widget *pWidget)
+static int act_sel_keep_moving_callback(struct widget *pWidget)
 {
   if (Main.event.button.button == SDL_BUTTON_LEFT) {
     struct unit *punit;
@@ -1336,7 +1336,7 @@
   if (unit_can_move_to_tile(actor_unit, target_tile, FALSE)) {
     create_active_iconlabel(pBuf, pWindow->dst, pstr,
                             _("Keep moving"),
-                            diplomat_keep_moving_callback);
+                            act_sel_keep_moving_callback);
 
     pBuf->data.tile = target_tile;
 


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