Author: sveinung Date: Mon Oct 10 13:57:10 2016 New Revision: 34083 URL: http://svn.gna.org/viewcvs/freeciv?rev=34083&view=rev Log: Sort action needs utype field comment.
See patch #7795 Modified: trunk/data/alien/units.ruleset trunk/data/civ1/units.ruleset trunk/data/civ2/units.ruleset trunk/data/civ2civ3/units.ruleset trunk/data/classic/units.ruleset trunk/data/experimental/units.ruleset trunk/data/multiplayer/units.ruleset trunk/data/ruledit/comments.txt trunk/data/sandbox/units.ruleset trunk/data/stub/units.ruleset trunk/data/webperimental/units.ruleset Modified: trunk/data/alien/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/alien/units.ruleset (original) +++ trunk/data/alien/units.ruleset Mon Oct 10 13:57:10 2016 @@ -357,6 +357,13 @@ ; type flag. ; ; Following actions require extra fields: +; "Attack" +; attack = base attack strength +; "Bombard" +; attack = base attack strength +; bombard_rate = the number of shots fired at enemy units when attacking +; "Join City" +; pop_cost = the number of population added to the target city ; "Paradrop Unit" ; paratroopers_range = the maximal range the unit can be paradropped to. ; Max range is 65534. @@ -364,15 +371,8 @@ ; paradropping (whole movement points) ; paratroopers_mr_sub = the move rate which is subtracted after paradropping ; (whole movement points) -; "Bombard" -; attack = base attack strength -; bombard_rate = the number of shots fired at enemy units when attacking -; "Join City" -; pop_cost = the number of population added to the target city ; "Upgrade Unit" ; obsolete_by = the unit type upgraded to. -; "Attack" -; attack = base attack strength ; ; ** Roles ** ; Modified: trunk/data/civ1/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/civ1/units.ruleset (original) +++ trunk/data/civ1/units.ruleset Mon Oct 10 13:57:10 2016 @@ -260,6 +260,13 @@ ; ; ; Following actions require extra fields: +; "Attack" +; attack = base attack strength +; "Bombard" (do not appear in Civ1) +; attack = base attack strength +; bombard_rate = the number of shots fired at enemy units when attacking +; "Join City" +; pop_cost = the number of population added to the target city ; "Paradrop Unit" (does not appear in Civ1) ; paratroopers_range = the maximal range the unit can be paradropped to. ; Max range is 65534. @@ -267,15 +274,8 @@ ; paradropping (whole movement points) ; paratroopers_mr_sub = the move rate which is subtracted after paradropping ; (whole movement points) -; "Bombard" (do not appear in Civ1) -; attack = base attack strength -; bombard_rate = the number of shots fired at enemy units when attacking -; "Join City" -; pop_cost = the number of population added to the target city ; "Upgrade Unit" ; obsolete_by = the unit type upgraded to. -; "Attack" -; attack = base attack strength ; ; ** Roles ** ; Modified: trunk/data/civ2/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/civ2/units.ruleset (original) +++ trunk/data/civ2/units.ruleset Mon Oct 10 13:57:10 2016 @@ -273,6 +273,13 @@ ; ; ; Following actions require extra fields: +; "Attack" +; attack = base attack strength +; "Bombard" +; attack = base attack strength +; bombard_rate = the number of shots fired at enemy units when attacking +; "Join City" +; pop_cost = the number of population added to the target city ; "Paradrop Unit" ; paratroopers_range = the maximal range the unit can be paradropped to. ; Max range is 65534. @@ -280,15 +287,8 @@ ; paradropping (whole movement points) ; paratroopers_mr_sub = the move rate which is subtracted after paradropping ; (whole movement points) -; "Bombard" -; attack = base attack strength -; bombard_rate = the number of shots fired at enemy units when attacking -; "Join City" -; pop_cost = the number of population added to the target city ; "Upgrade Unit" ; obsolete_by = the unit type upgraded to. -; "Attack" -; attack = base attack strength ; ; ** Roles ** ; Modified: trunk/data/civ2civ3/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/civ2civ3/units.ruleset (original) +++ trunk/data/civ2civ3/units.ruleset Mon Oct 10 13:57:10 2016 @@ -386,6 +386,13 @@ ; type flag. ; ; Following actions require extra fields: +; "Attack" +; attack = base attack strength +; "Bombard" +; attack = base attack strength +; bombard_rate = the number of shots fired at enemy units when attacking +; "Join City" +; pop_cost = the number of population added to the target city ; "Paradrop Unit" ; paratroopers_range = the maximal range the unit can be paradropped to. ; Max range is 65534. @@ -393,15 +400,8 @@ ; paradropping (whole movement points) ; paratroopers_mr_sub = the move rate which is subtracted after paradropping ; (whole movement points) -; "Bombard" -; attack = base attack strength -; bombard_rate = the number of shots fired at enemy units when attacking -; "Join City" -; pop_cost = the number of population added to the target city ; "Upgrade Unit" ; obsolete_by = the unit type upgraded to. -; "Attack" -; attack = base attack strength ; ; ** Roles ** ; Modified: trunk/data/classic/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/classic/units.ruleset (original) +++ trunk/data/classic/units.ruleset Mon Oct 10 13:57:10 2016 @@ -360,6 +360,13 @@ ; type flag. ; ; Following actions require extra fields: +; "Attack" +; attack = base attack strength +; "Bombard" +; attack = base attack strength +; bombard_rate = the number of shots fired at enemy units when attacking +; "Join City" +; pop_cost = the number of population added to the target city ; "Paradrop Unit" ; paratroopers_range = the maximal range the unit can be paradropped to. ; Max range is 65534. @@ -367,15 +374,8 @@ ; paradropping (whole movement points) ; paratroopers_mr_sub = the move rate which is subtracted after paradropping ; (whole movement points) -; "Bombard" -; attack = base attack strength -; bombard_rate = the number of shots fired at enemy units when attacking -; "Join City" -; pop_cost = the number of population added to the target city ; "Upgrade Unit" ; obsolete_by = the unit type upgraded to. -; "Attack" -; attack = base attack strength ; ; ** Roles ** ; Modified: trunk/data/experimental/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/experimental/units.ruleset (original) +++ trunk/data/experimental/units.ruleset Mon Oct 10 13:57:10 2016 @@ -374,6 +374,13 @@ ; type flag. ; ; Following actions require extra fields: +; "Attack" +; attack = base attack strength +; "Bombard" +; attack = base attack strength +; bombard_rate = the number of shots fired at enemy units when attacking +; "Join City" +; pop_cost = the number of population added to the target city ; "Paradrop Unit" ; paratroopers_range = the maximal range the unit can be paradropped to. ; Max range is 65534. @@ -381,15 +388,8 @@ ; paradropping (whole movement points) ; paratroopers_mr_sub = the move rate which is subtracted after paradropping ; (whole movement points) -; "Bombard" -; attack = base attack strength -; bombard_rate = the number of shots fired at enemy units when attacking -; "Join City" -; pop_cost = the number of population added to the target city ; "Upgrade Unit" ; obsolete_by = the unit type upgraded to. -; "Attack" -; attack = base attack strength ; ; ** Roles ** ; Modified: trunk/data/multiplayer/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/multiplayer/units.ruleset (original) +++ trunk/data/multiplayer/units.ruleset Mon Oct 10 13:57:10 2016 @@ -359,6 +359,13 @@ ; type flag. ; ; Following actions require extra fields: +; "Attack" +; attack = base attack strength +; "Bombard" +; attack = base attack strength +; bombard_rate = the number of shots fired at enemy units when attacking +; "Join City" +; pop_cost = the number of population added to the target city ; "Paradrop Unit" ; paratroopers_range = the maximal range the unit can be paradropped to. ; Max range is 65534. @@ -366,15 +373,8 @@ ; paradropping (whole movement points) ; paratroopers_mr_sub = the move rate which is subtracted after paradropping ; (whole movement points) -; "Bombard" -; attack = base attack strength -; bombard_rate = the number of shots fired at enemy units when attacking -; "Join City" -; pop_cost = the number of population added to the target city ; "Upgrade Unit" ; obsolete_by = the unit type upgraded to. -; "Attack" -; attack = base attack strength ; ; ** Roles ** ; Modified: trunk/data/ruledit/comments.txt URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/ruledit/comments.txt?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/ruledit/comments.txt (original) +++ trunk/data/ruledit/comments.txt Mon Oct 10 13:57:10 2016 @@ -455,6 +455,13 @@ ; type flag.\n\ ;\n\ ; Following actions require extra fields:\n\ +; \"Attack\"\n\ +; attack = base attack strength\n\ +; \"Bombard\"\n\ +; attack = base attack strength\n\ +; bombard_rate = the number of shots fired at enemy units when attacking\n\ +; \"Join City\"\n\ +; pop_cost = the number of population added to the target city\n\ ; \"Paradrop Unit\"\n\ ; paratroopers_range = the maximal range the unit can be paradropped to.\n\ ; Max range is 65534.\n\ @@ -462,15 +469,8 @@ ; paradropping (whole movement points)\n\ ; paratroopers_mr_sub = the move rate which is subtracted after paradropping\n\ ; (whole movement points)\n\ -; \"Bombard\"\n\ -; attack = base attack strength\n\ -; bombard_rate = the number of shots fired at enemy units when attacking\n\ -; \"Join City\"\n\ -; pop_cost = the number of population added to the target city\n\ ; \"Upgrade Unit\"\n\ ; obsolete_by = the unit type upgraded to.\n\ -; \"Attack\"\n\ -; attack = base attack strength\n\ ;\n\ ; ** Roles **\n\ ;\n\ Modified: trunk/data/sandbox/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/sandbox/units.ruleset (original) +++ trunk/data/sandbox/units.ruleset Mon Oct 10 13:57:10 2016 @@ -396,6 +396,13 @@ ; type flag. ; ; Following actions require extra fields: +; "Attack" +; attack = base attack strength +; "Bombard" +; attack = base attack strength +; bombard_rate = the number of shots fired at enemy units when attacking +; "Join City" +; pop_cost = the number of population added to the target city ; "Paradrop Unit" ; paratroopers_range = the maximal range the unit can be paradropped to. ; Max range is 65534. @@ -403,15 +410,8 @@ ; paradropping (whole movement points) ; paratroopers_mr_sub = the move rate which is subtracted after paradropping ; (whole movement points) -; "Bombard" -; attack = base attack strength -; bombard_rate = the number of shots fired at enemy units when attacking -; "Join City" -; pop_cost = the number of population added to the target city ; "Upgrade Unit" ; obsolete_by = the unit type upgraded to. -; "Attack" -; attack = base attack strength ; ; ** Roles ** ; Modified: trunk/data/stub/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/stub/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/stub/units.ruleset (original) +++ trunk/data/stub/units.ruleset Mon Oct 10 13:57:10 2016 @@ -285,6 +285,13 @@ ; type flag. ; ; Following actions require extra fields: +; "Attack" +; attack = base attack strength +; "Bombard" +; attack = base attack strength +; bombard_rate = the number of shots fired at enemy units when attacking +; "Join City" +; pop_cost = the number of population added to the target city ; "Paradrop Unit" ; paratroopers_range = the maximal range the unit can be paradropped to. ; Max range is 65534. @@ -292,15 +299,8 @@ ; paradropping (whole movement points) ; paratroopers_mr_sub = the move rate which is subtracted after paradropping ; (whole movement points) -; "Bombard" -; attack = base attack strength -; bombard_rate = the number of shots fired at enemy units when attacking -; "Join City" -; pop_cost = the number of population added to the target city ; "Upgrade Unit" ; obsolete_by = the unit type upgraded to. -; "Attack" -; attack = base attack strength ; ; ** Roles ** ; Modified: trunk/data/webperimental/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/webperimental/units.ruleset?rev=34083&r1=34082&r2=34083&view=diff ============================================================================== --- trunk/data/webperimental/units.ruleset (original) +++ trunk/data/webperimental/units.ruleset Mon Oct 10 13:57:10 2016 @@ -366,6 +366,13 @@ ; type flag. ; ; Following actions require extra fields: +; "Attack" +; attack = base attack strength +; "Bombard" +; attack = base attack strength +; bombard_rate = the number of shots fired at enemy units when attacking +; "Join City" +; pop_cost = the number of population added to the target city ; "Paradrop Unit" ; paratroopers_range = the maximal range the unit can be paradropped to. ; Max range is 65534. @@ -373,15 +380,8 @@ ; paradropping (whole movement points) ; paratroopers_mr_sub = the move rate which is subtracted after paradropping ; (whole movement points) -; "Bombard" -; attack = base attack strength -; bombard_rate = the number of shots fired at enemy units when attacking -; "Join City" -; pop_cost = the number of population added to the target city ; "Upgrade Unit" ; obsolete_by = the unit type upgraded to. -; "Attack" -; attack = base attack strength ; ; ** Roles ** ; _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits