Author: cazfi
Date: Tue Nov 15 21:08:40 2016
New Revision: 34517

URL: http://svn.gna.org/viewcvs/freeciv?rev=34517&view=rev
Log:
Sandbox ruleset fortress and airbase hides units inside

See patch #7984

Modified:
    trunk/data/sandbox/README.sandbox
    trunk/data/sandbox/terrain.ruleset

Modified: trunk/data/sandbox/README.sandbox
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/README.sandbox?rev=34517&r1=34516&r2=34517&view=diff
==============================================================================
--- trunk/data/sandbox/README.sandbox   (original)
+++ trunk/data/sandbox/README.sandbox   Tue Nov 15 21:08:40 2016
@@ -111,3 +111,7 @@
 The workable tiles next to a city are permanently within the city
 owner's borders, once claimed. The outer workable tiles can be stolen
 by a city with greater influence.
+
+Opponents not seeing units in fortress or airbase:
+Opponents can't see units that are inside fortress or airbase.
+Units inside fort and airstrip can still be seen.

Modified: trunk/data/sandbox/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/terrain.ruleset?rev=34517&r1=34516&r2=34517&view=diff
==============================================================================
--- trunk/data/sandbox/terrain.ruleset  (original)
+++ trunk/data/sandbox/terrain.ruleset  Tue Nov 15 21:08:40 2016
@@ -1370,6 +1370,7 @@
     }
 build_time     = 2
 removal_time   = 0
+unit_seen      = "Hidden"
 native_to      = "Land", "Small Land", "Big Land"
 conflicts      = "Airstrip", "Airbase"
 flags          = "NativeTile", "DiplomatDefense"
@@ -1450,6 +1451,7 @@
     }
 build_time     = 2
 removal_time   = 0
+unit_seen      = "Hidden"
 native_to      = "Air", "Helicopter", "Missile"
 conflicts      = "Fort", "Fortress"
 flags          = "Refuel", "ParadropFrom"


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