Author: sveinung Date: Fri Mar 10 11:37:15 2017 New Revision: 35089 URL: http://svn.gna.org/viewcvs/freeciv?rev=35089&view=rev Log: Remove obsolete optimization.
Almost all units are actors in 3.0 and later. See hrm Feature #643196 Modified: branches/S3_0/server/unithand.c Modified: branches/S3_0/server/unithand.c URL: http://svn.gna.org/viewcvs/freeciv/branches/S3_0/server/unithand.c?rev=35089&r1=35088&r2=35089&view=diff ============================================================================== --- branches/S3_0/server/unithand.c (original) +++ branches/S3_0/server/unithand.c Fri Mar 10 11:37:15 2017 @@ -3596,8 +3596,7 @@ * For tiles occupied by allied cities or units, keep moving if * move_do_not_act tells us to, or if the unit is on goto and the tile * is not the final destination. */ - if (!move_do_not_act - && utype_may_act_at_all(unit_type_get(punit))) { + if (!move_do_not_act) { const bool can_not_move = !unit_can_move_to_tile(punit, pdesttile, igzoc, FALSE); struct tile *ttile = action_tgt_tile(punit, pdesttile, can_not_move); _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits