Author: sveinung Date: Fri Mar 10 11:37:39 2017 New Revision: 35092 URL: http://svn.gna.org/viewcvs/freeciv?rev=35092&view=rev Log: webperimental: turn off slow invasion.
See hrm Feature #643525 Modified: branches/S3_0/data/webperimental/game.ruleset Modified: branches/S3_0/data/webperimental/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S3_0/data/webperimental/game.ruleset?rev=35092&r1=35091&r2=35092&view=diff ============================================================================== --- branches/S3_0/data/webperimental/game.ruleset (original) +++ branches/S3_0/data/webperimental/game.ruleset Fri Mar 10 11:37:39 2017 @@ -85,6 +85,7 @@ - webperimental's bombardment can target unit stacks 3 tiles away.\n\ - webperimental's bombardment doesn't replace regular attack.\n\ - The Battleship is weak against Bomber planes.\n\ +- Moving from a ship to the beach doesn't spend all movement points.\n\ \n\ This ruleset is still in development. If playing it makes you think that \ a rule should change go to the Freeciv-web board at \ @@ -233,7 +234,7 @@ ; TRUE - (default) slow invasions by removing all ; movement points from ground units moving ; from ocean tile to land -slow_invasions = TRUE +slow_invasions = FALSE [combat_rules] ; If tired_attack is set to TRUE, units that attack with less than a single _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits