Author: sveinung
Date: Thu Apr 20 13:27:23 2017
New Revision: 35265

URL: http://svn.gna.org/viewcvs/freeciv?rev=35265&view=rev
Log:
"same than" -> "same as".

Patch by David Fernandez <bardo@gna>

See hrm Feature #653364

Modified:
    trunk/data/civ2civ3/README.civ2civ3

Modified: trunk/data/civ2civ3/README.civ2civ3
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/README.civ2civ3?rev=35265&r1=35264&r2=35265&view=diff
==============================================================================
--- trunk/data/civ2civ3/README.civ2civ3 (original)
+++ trunk/data/civ2civ3/README.civ2civ3 Thu Apr 20 13:27:23 2017
@@ -386,7 +386,7 @@
   Military Unhappiness. By default 2 free units per city.
 
 - "Mil Unhappiness": Most governments are affected by Military
-  Unhappiness due to units out of cities/fortresses (same than Republic
+  Unhappiness due to units out of cities/fortresses (same as Republic
   in classic ruleset).
 
 - "Martial Law": Max 3 units can apply Martial Law (was max 20 for
@@ -935,7 +935,7 @@
   Lake.
   It is still possible to transform any terrain to Hills by changing
   them to Forest first.
-- Mountains receive +2 Shields from mines, same than Hills. The tech
+- Mountains receive +2 Shields from mines, same as Hills. The tech
   Refining allows to upgrade the mines placed on Deserts and Glaciers
   to Oil Wells (+2 Shields).
 - Deep ocean tiles must be mined in order to take advantage of the


_______________________________________________
Freeciv-commits mailing list
Freeciv-commits@gna.org
https://mail.gna.org/listinfo/freeciv-commits

Reply via email to