Author: sveinung
Date: Sun May  7 12:56:54 2017
New Revision: 35439

URL: http://svn.gna.org/viewcvs/freeciv?rev=35439&view=rev
Log:
civ2civ3: balance naval unit cost with attack.

Reduce the costs of naval units a bit so their cost/attack ratio becomes
similar to the other units.

Patch by David Fernandez <bardo>

See gna patch #8124

Modified:
    trunk/data/civ2civ3/README.civ2civ3
    trunk/data/civ2civ3/units.ruleset
    trunk/data/sandbox/units.ruleset

Modified: trunk/data/civ2civ3/README.civ2civ3
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/README.civ2civ3?rev=35439&r1=35438&r2=35439&view=diff
==============================================================================
--- trunk/data/civ2civ3/README.civ2civ3 (original)
+++ trunk/data/civ2civ3/README.civ2civ3 Sun May  7 12:56:54 2017
@@ -705,16 +705,16 @@
 Artillery       10  *2    1   *1(2) 20  *60  *Wheeled,*CityBuster
 Howitzer        12   2   *1   *1(2) 30  *80  *Wheeled,*CityBuster
                          
-Trireme         1    1    3    1    10   40   Cargo 2, Coastal
-Caravel        *1   *2    3    1    10   40   Cargo 3
-Galleon         0    2    4    1    20  *50   Cargo 4
-Transport       0    3    5    1    30  *60   Cargo 8
-Carrier        *0    9    5   *1    40   160  Cargo 8
+Trireme         1    1    3    1    10  *20   Cargo 2, Coastal
+Caravel        *1   *2    3    1    10  *30   Cargo 3
+Galleon         0    2    4    1    20   40   Cargo 4
+Transport       0    3    5    1    30   50   Cargo 8
+Carrier        *0    9    5   *1    40  *150  Cargo 8
                          
-Frigate        *3    2    4    1    20   50  *No Cargo
-Ironclad        4   *3    4    1   *20   60
-Destroyer       4    4    6    1    30  *80  *(x2 def anti-submarine)
-Cruiser         6    6    5   *1    30  *90  
+Frigate        *3    2    4    1    20  *40  *No Cargo
+Ironclad        4   *3    4    1   *20  *50
+Destroyer       4    4    6    1    30   60  *(x2 def anti-submarine)
+Cruiser         6    6    5   *1    30   80  
 AEGIS Cruiser   8    8    5   *1    30   100 *(x5 def anti-air/missile)
 Battleship      12   12   4   *1   *30   160 
 Submarine       12  *5    5   *1   *20  *70   Cargo 8, Invis
@@ -953,10 +953,10 @@
   Chariot to 4, attack of Elephant to 3, and defense of Knights to 3.
 - Triremes can navigate rivers, but they are affected by ZoC rules while
   moving on a river. 
-- Caravel changed from (2/1) to (1/2), and cost restored to 40, in order
-  to encourage peaceful exploration of the seas in the age of discovery.
-  Reduced attack of Frigate and defense of Ironclad to 3 (was 4), and
-  restored default costs.
+- Reduced a bit the cost of several naval units. Caravel changed from (2/1)
+  to (1/2), in order to encourage peaceful exploration of the seas in the
+  age of discovery. Reduced attack of Frigate and defense of Ironclad to 3
+  (was 4).
 - Air units can perform pillage (representing bombardment of
   infrastructure), and can be Airlifted from a city with Airport to
   another. Increased defense of all Air units, in order to discourage

Modified: trunk/data/civ2civ3/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/units.ruleset?rev=35439&r1=35438&r2=35439&view=diff
==============================================================================
--- trunk/data/civ2civ3/units.ruleset   (original)
+++ trunk/data/civ2civ3/units.ruleset   Sun May  7 12:56:54 2017
@@ -1686,7 +1686,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_trireme"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 20
 pop_cost      = 0
 attack        = 1
 defense       = 1
@@ -1721,7 +1721,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_caravel"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 30
 pop_cost      = 0
 attack        = 1
 defense       = 2
@@ -1755,7 +1755,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_galleon"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 40
 pop_cost      = 0
 attack        = 0
 defense       = 2
@@ -1789,7 +1789,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_frigate"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 40
 pop_cost      = 0
 attack        = 3
 defense       = 2
@@ -1821,7 +1821,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_ironclad"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 50
 pop_cost      = 0
 attack        = 4
 defense       = 3
@@ -1853,7 +1853,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_destroyer"
 sound_fight_alt = "f_generic"
-build_cost    = 80
+build_cost    = 60
 pop_cost      = 0
 attack        = 4
 defense       = 4
@@ -1892,7 +1892,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_cruiser"
 sound_fight_alt = "f_generic"
-build_cost    = 90
+build_cost    = 80
 pop_cost      = 0
 attack        = 6
 defense       = 6
@@ -2026,7 +2026,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_carrier"
 sound_fight_alt = "f_generic"
-build_cost    = 160
+build_cost    = 150
 pop_cost      = 0
 attack        = 0
 defense       = 9
@@ -2062,7 +2062,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_transport"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 50
 pop_cost      = 0
 attack        = 0
 defense       = 3

Modified: trunk/data/sandbox/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/sandbox/units.ruleset?rev=35439&r1=35438&r2=35439&view=diff
==============================================================================
--- trunk/data/sandbox/units.ruleset    (original)
+++ trunk/data/sandbox/units.ruleset    Sun May  7 12:56:54 2017
@@ -1696,7 +1696,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_trireme"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 20
 pop_cost      = 0
 attack        = 1
 defense       = 1
@@ -1731,7 +1731,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_caravel"
 sound_fight_alt = "f_generic"
-build_cost    = 40
+build_cost    = 30
 pop_cost      = 0
 attack        = 1
 defense       = 2
@@ -1765,7 +1765,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_galleon"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 40
 pop_cost      = 0
 attack        = 0
 defense       = 2
@@ -1799,7 +1799,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_frigate"
 sound_fight_alt = "f_generic"
-build_cost    = 50
+build_cost    = 40
 pop_cost      = 0
 attack        = 3
 defense       = 2
@@ -1831,7 +1831,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_ironclad"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 50
 pop_cost      = 0
 attack        = 4
 defense       = 3
@@ -1863,7 +1863,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_destroyer"
 sound_fight_alt = "f_generic"
-build_cost    = 80
+build_cost    = 60
 pop_cost      = 0
 attack        = 4
 defense       = 4
@@ -1902,7 +1902,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_cruiser"
 sound_fight_alt = "f_generic"
-build_cost    = 90
+build_cost    = 80
 pop_cost      = 0
 attack        = 6
 defense       = 6
@@ -2040,7 +2040,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_carrier"
 sound_fight_alt = "f_generic"
-build_cost    = 160
+build_cost    = 150
 pop_cost      = 0
 attack        = 0
 defense       = 9
@@ -2078,7 +2078,7 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_transport"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 50
 pop_cost      = 0
 attack        = 0
 defense       = 3


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