Author: jtn Date: Sat May 13 13:09:19 2017 New Revision: 35540 URL: http://svn.gna.org/viewcvs/freeciv?rev=35540&view=rev Log: Update doc/FAQ manually from wiki.
Modified: branches/S2_5/doc/FAQ Modified: branches/S2_5/doc/FAQ URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/doc/FAQ?rev=35540&r1=35539&r2=35540&view=diff ============================================================================== --- branches/S2_5/doc/FAQ (original) +++ branches/S2_5/doc/FAQ Sat May 13 13:09:19 2017 @@ -647,7 +647,7 @@ mike@localhost:/usr/local/bin$ ./freeciv-server This is the server for Freeciv version 2.5.0 You can learn a lot about Freeciv at http://www.freeciv.org/ -2: Loading rulesets +2: Loading rulesets. 2: AI*1 has been added as Easy level AI-controlled player (classic). 2: AI*2 has been added as Easy level AI-controlled player (classic). 2: AI*3 has been added as Easy level AI-controlled player (classic). @@ -679,9 +679,11 @@ If your Metaserver tab turns up an empty list, there might something wrong with your setup. - First, check your Freeciv version. Freeciv 1.9.0 up to and including - 1.14.2 use the old metaserver, 2.0 and higher use the new metaserver; - if you're mixing versions, you may be getting the wrong list. + First, check your Freeciv version. Freeciv clients can only talk to + servers of the same major version (2.5.x can only talk to 2.5.y), and + there may simply be no public servers for the version you're running. + Check out the web interface (which shows servers for all versions) and + look at the "version" column. If you can view the metaserver page with your web browser, and servers are listed, but the client's Metaserver tab still fails to list them, @@ -698,8 +700,8 @@ 3.5 Am I using the latest version? Do I need to upgrade? - The current stable Freeciv version is 2.4.2. For an overview of changes - that went into this release, see the NEWS-2.4.2 article. + The current stable Freeciv version is 2.5.7. For an overview of changes + that went into this release, see the NEWS-2.5.7 article. The NEWS-#.#.# article is only updated for a new release; updates to Subversion are listed in the freeciv-commits archives (see Mailing @@ -710,14 +712,14 @@ contributed binaries. It's unlikely that all precompiled binaries and ports have been updated - to 2.4.2 yet. If you can contribute, please do! Prepare a package and + to 2.5.7 yet. If you can contribute, please do! Prepare a package and announce it to freeciv-...@freelists.org. Clients and servers of different major versions are generally incompatible due to changes in the client/server protocol. You will see incompatibilities as a 'mismatched capabilities' error. Different minor versions should be compatible, however. For example, 2.0.0 and 2.0.8 - are compatible; 2.0.0 and 2.4.2 are not. + are compatible; 2.0.0 and 2.5.7 are not. ------- @@ -736,7 +738,7 @@ 3.7 HOME directory not set? The Freeciv client wants to write a configuration file named - .freeciv-client-rc-2.2 (for Freeciv 2.2.x) in your $HOME directory. On + .freeciv-client-rc-2.5 (for Freeciv 2.5.x) in your $HOME directory. On Windows XP $HOME is usually "C:\Documents and Settings\username\Application Data" On Windows 7 it can be found under "C:\Users\username\AppData\Roaming".The $HOME directory can be set from @@ -764,9 +766,9 @@ 3.9 How do I restart a saved game? If for some reason you can't use the start-screen interface for loading - a game, you can load one directly through the server command line (see - Command-line options). You can start freeciv-server with the -f option, - for example: + a game, you can load one directly through the client or server command + line (see Command-line options). You can start a client such as + freeciv-gtk2, or freeciv-server, with the -f option, for example: freeciv-server -f freeciv-T0175-Y01250-auto.sav.bz2 Or you can use the /load command inside the server before starting the @@ -779,11 +781,12 @@ In a local game started from the client, the games will be saved into the default Freeciv save directory (typically ~/.freeciv/saves/). If you are running the server from the command line, however, any - savegames will be stored in the current directory. If the saveturns - server variable is set, the server will periodically save the game - automatically (which can take a lot of disk space in some cases). In - any case, you should check the ownership, permissions, and disk - space/quota for the directory or partition you're trying to save to. + savegames will be stored in the current directory. If the autosaves + server setting is set appropriately, the server will periodically save + the game automatically (which can take a lot of disk space in some + cases); the frequency is controlled by the saveturns setting. In any + case, you should check the ownership, permissions, and disk space/quota + for the directory or partition you're trying to save to. ------- @@ -955,24 +958,27 @@ client you use. The recommended client is the Gtk client. This has the most features. + (There are a range of different Gtk clients for different versions of + the Gtk library -- Gtk2/3/etc -- but they all support more or less the + same feature set.) The Qt client is a newer client using the Qt toolkit. It has a more - immersive main map screen, but still lacks some features. + immersive main map screen. It supports most features, with the notable + exception of the map editor. The SDL client provides a more immersive experience, but lags behind somewhat in features. The original client was based on the Athena widget set (Xaw), which is - fast and and the time more widely available, but it is no longer as - well-maintained as the Gtk client and lacks some features. Many users - find it old-fashioned, but it does still have a speed advantage. The - client can also be compiled to use Xaw3d. + fast and was at the time more widely available, but it is no longer + maintained and lacks features; it will be removed in a future release. + The client can also be compiled to use Xaw3d. All of these clients should compile and run on any Unix variant we are aware of, not just the ones for which our download section provides native installation support. - For Windows, the Gtk and SDL clients are recommended. + For Windows, the Gtk and Qt clients are recommended. Some details of the GUI can be configured from the running client. @@ -1214,8 +1220,8 @@ If you used one of the self installer versions then there's a program group with the name chosen at installation time (for example, - Freeciv 2.4.2 (GTK+2 client).) Just go to click on - StartâProgramsâFreeciv 2.4.2 (GTK+2 client)âFreeciv + Freeciv 2.5.7 (GTK+2 client).) Just go to click on + StartâProgramsâFreeciv 2.5.7 (GTK+2 client)âFreeciv That's it! You should be up and running. @@ -1258,8 +1264,8 @@ Then you have to unpack the tileset into the DATA or root directory in your Freeciv directory (so if your Freeciv directory is - C:\FREECIV-2.4.2, then you'd tell 7-Zip to extract to - C:\FREECIV-2.4.2\DATA.) Make sure you tell your extraction program to + C:\FREECIV-2.5.7, then you'd tell 7-Zip to extract to + C:\FREECIV-2.5.7\DATA.) Make sure you tell your extraction program to extract into the subdirectories in the file. Once that's done you can start using the new tileset (FINALLY!) @@ -1272,7 +1278,7 @@ the Freeciv client when you start it. Open a Command Prompt (from StartâProgramsâAccessoriesâCommand Prompt in my case, sometimes called an MS-DOS Window). Change to the Freeciv directory (for example, cd - \FREECIV-2.4.2) and start the client with the --tiles tilesetname + \FREECIV-2.5.7) and start the client with the --tiles tilesetname option. For example for the gtk2 client, FREECIV-GTK2 --tiles freeland @@ -1287,7 +1293,7 @@ Otherwise, a different ruleset can be used by downloading the ruleset and extracting it in the Freeciv root or data directory - (C:\FREECIV-2.4.2\DATA, for example). This should create a subdirectory + (C:\FREECIV-2.5.7\DATA, for example). This should create a subdirectory with the ruleset name (ancients, for example.) Then you need to tell the server to use it. This is done by typing _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits