<URL: http://bugs.freeciv.org/Ticket/Display.html?id=22484 >

Hello,

I dont know if this has been reported yet; but there is
a high chance (as usual it is not completely deterministic)
that the civclient of the 2.1.0-beta2 version crashes when
the timeout forces a new turn while the player is planing
a goto move.

If needed, I could try to get a core dump in our next
LAN session (tomorrow). It usualy happens a couple of
times per game.

Ingo

-- 

Dipl.-Math. Karl-Ingo Friese
Wissenschaftlicher Mitarbeiter
FG Graphische Datenverarbeitung
Institut für Mensch-Maschine-Kommunikation
Universität Hannover, Welfengarten 1, D-30167 Hannover
http://www.gdv.uni-hannover.de

Tel.: +49 (0)511-762 2913    Fax.: +49 (0)511-762 2911
email: [EMAIL PROTECTED]

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