<URL: http://bugs.freeciv.org/Ticket/Display.html?id=22484 >
Hello, I dont know if this has been reported yet; but there is a high chance (as usual it is not completely deterministic) that the civclient of the 2.1.0-beta2 version crashes when the timeout forces a new turn while the player is planing a goto move. If needed, I could try to get a core dump in our next LAN session (tomorrow). It usualy happens a couple of times per game. Ingo -- Dipl.-Math. Karl-Ingo Friese Wissenschaftlicher Mitarbeiter FG Graphische Datenverarbeitung Institut für Mensch-Maschine-Kommunikation Universität Hannover, Welfengarten 1, D-30167 Hannover http://www.gdv.uni-hannover.de Tel.: +49 (0)511-762 2913 Fax.: +49 (0)511-762 2911 email: [EMAIL PROTECTED] _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev