[Freeciv-Dev] (PR#39353) can't cross borders of you ally

2007-04-23 Thread Ulrik Sverdrup
http://bugs.freeciv.org/Ticket/Display.html?id=39353 > This is a duplicate of (PR#39338) ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#39325) Fwd: Women's Suffrage in 2.1.0-beta3

2007-04-23 Thread Erik Johansson
http://bugs.freeciv.org/Ticket/Display.html?id=39325 > > [EMAIL PROTECTED] - Thu Apr 05 13:10:25 2007]: > > On 4/4/07, Jason Dorje Short <[EMAIL PROTECTED]> wrote: > > > > Can you reproduce this from a savegame? If so, can you send the > > savegame and instructions on what to do with it to get

Re: [Freeciv-Dev] (PR#39353) AutoReply: Boats cannot cross borders in alliance

2007-04-23 Thread Ulrik Sverdrup
http://bugs.freeciv.org/Ticket/Display.html?id=39353 > Now I am not sure I understand this, but the code in svn seems to have a bug in players_non_invade(): it should return true while at peace, but false for all others (like alliance). So I just suggest a simple change like this, so you can ente

Re: [Freeciv-Dev] (PR#39353) AutoReply: Boats cannot cross borders in alliance

2007-04-23 Thread Ulrik Sverdrup
http://bugs.freeciv.org/Ticket/Display.html?id=39353 > attached patch Index: common/player.c === --- common/player.c (revision 12927) +++ common/player.c (arbetskopia) @@ -741,7 +741,7 @@ const struct player *pplayer2) { ass