[Freeciv-Dev] [bug #17873] cannot assign hotkey for goto command

2011-03-25 Thread Angelo Locritani
Follow-up Comment #4, bug #17873 (project freeciv): I'm using ubuntu 9.04 and I too was surprised to discover this thing the first time it happened... ___ Reply to this item at: http://gna.org/bugs/?17873

[Freeciv-Dev] [bug #17931] Air units auto healted in case of auto return to base

2011-03-25 Thread Angelo Locritani
Follow-up Comment #3, bug #17931 (project freeciv): It seems that HanduMan is talking about bug #17925. Isn't it? ___ Reply to this item at: http://gna.org/bugs/?17931 ___ Messaggio

[Freeciv-Dev] [bug #17911] HP_Regen effect for all bases

2011-03-25 Thread Angelo Locritani
Follow-up Comment #5, bug #17911 (project freeciv): . People can heal just about anywhere, while machines need to go to a repair facility. Note that Big Land units do not enjoy hp_regen in a fortress - they have to go to some sort of barracks to get it. Following this logic, maybe the

[Freeciv-Dev] [patch #2601] Zanzibari nation

2011-03-25 Thread Andrzej M. Gorzym
Follow-up Comment #1, patch #2601 (project freeciv): I suggest to add Omani nation to civilwar_nations. Zanzibar was a former colony of Oman. ___ Reply to this item at: http://gna.org/patch/?2601

[Freeciv-Dev] [bug #17936] Buttons on Economy report don't work

2011-03-25 Thread Jacob Nevins
Update of bug #17936 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17919] Spurious migration lines in Government help

2011-03-25 Thread Jacob Nevins
Update of bug #17919 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15462] [Xaw] No way to airlift unit to/from allied cities

2011-03-25 Thread Jacob Nevins
Update of bug #15462 (project freeciv): Status:None = Fixed Assigned to: infyquest = jtn Open/Closed:Open = Closed Release:

[Freeciv-Dev] [bug #17872] Duplicate entries on Ruleset Version dropdown on game start page

2011-03-25 Thread Jacob Nevins
Update of bug #17872 (project freeciv): Status:None = Ready For Test Assigned to:None = jtn Release: trunk = trunk, 2.3.0-beta3 Planned Release:

[Freeciv-Dev] [bug #16913] Bug: AI Skill Level differs from Scenario loaded AI on Player List

2011-03-25 Thread Jacob Nevins
Follow-up Comment #3, bug #16913 (project freeciv): Patch #2573 has changed the behaviour a bit on trunk: now the AI Skill Level dropdown starts out with no default (which is a bit more honest). ___ Reply to this item at:

[Freeciv-Dev] [bug #17949] Celebration under Despotism doesn't work

2011-03-25 Thread Brandon J. Van Every
URL: http://gna.org/bugs/?17949 Summary: Celebration under Despotism doesn't work Project: Freeciv Submitted by: bvanevery Submitted on: Sat 26 Mar 2011 05:55:04 AM GMT Category: rulesets Severity: 3 -