[Freeciv-Dev] [patch #3081] Fix possible null dereference

2012-01-04 Thread Per I. Mathisen
URL: Summary: Fix possible null dereference Project: Freeciv Submitted by: per Submitted on: Wed 04 Jan 2012 09:28:23 PM GMT Category: ai Priority: 5 - Normal

[Freeciv-Dev] [bug #19241] Server crash when game ends with >100 players

2012-01-04 Thread Jaakko Heusala
Follow-up Comment #2, bug #19241 (project freeciv): It seems that this can be fixed with dirty(?) hack by editing common/packets.h line 94 to "unsigned char buffer[8192];". I guess there might be better solution. ___ Reply to this item at:

[Freeciv-Dev] [bug #19241] Server crash when game ends with >100 players

2012-01-04 Thread anonymous
Follow-up Comment #1, bug #19241 (project freeciv): Steps to reproduce: 1. Start the server and set aifill to 126 2. Start the game 3. Press turn done atleast once 4. Type /endgame 5. The server crashes with stack trace. ___ Reply to thi