[Freeciv-Dev] [bug #19014] AI diplomats don't dodge enemy units

2012-03-13 Thread Jacob Nevins
Update of bug #19014 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2978] AI diplomats stack next to an enemy city

2012-03-13 Thread Jacob Nevins
Update of patch #2978 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #18736] building unit is skipped when replaced in same round

2012-03-13 Thread Jacob Nevins
Update of bug #18736 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17441] Upgrading unit level will eliminate their production

2012-03-13 Thread Jacob Nevins
Update of bug #17441 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #19539] Unused definition WORKER_FEAR_FACTOR

2012-03-13 Thread Jacob Nevins
Update of bug #19539 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: