Update of bug #20444 (project freeciv):
Status:None = Ready For Test
Planned Release: = 2.3.4, 2.4.0, 2.5.0
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Follow-up Comment #1:
Attached patch makes
Follow-up Comment #1, patch #3620 (project freeciv):
Quick question before I read this more carefully: have you considered
different rulesets, i.e., do the hardcoded twos in the code really means
always to double value, or should current rules be consulted?
URL:
http://gna.org/patch/?3640
Summary: Document need to restart msys.bat after dev packages
installation
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 31 Jan 2013 02:48:56 PM EET
Category: docs
Update of patch #3629 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #3627 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?3642
Summary: Boolean return value for reload_rulesets_settings()
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 31 Jan 2013 05:26:58 PM EET
Category: general
Priority: 5
URL:
http://gna.org/patch/?3643
Summary: Handle ruleset_load_names() errors
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 31 Jan 2013 05:51:30 PM EET
Category: general
Priority: 5 - Normal
Update of patch #1449 (project freeciv):
Depends on: = patch #3642
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Reply to this item at:
http://gna.org/patch/?1449
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Message sent
Update of patch #1449 (project freeciv):
Depends on: = patch #3643
___
Reply to this item at:
http://gna.org/patch/?1449
___
Message sent
Follow-up Comment #2, patch #3620 (project freeciv):
Good point, I just had the civ2 ruleset in mind.
I have revised the patch and added a new version. The hardcoded twos had to be
replaced. Everything is now as in city.c.
(file #17079)
Follow-up Comment #5, bug #19825 (project freeciv):
I would say that the UI should match what the client's player know. But maybe
global observer should know the vision of each player in edit mode (of course,
this would require more work).
URL:
http://gna.org/bugs/?20467
Summary: Unit nationality saveformat unusable
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 01 Feb 2013 12:05:40 AM EET
Category: general
Severity: 3 - Normal
Follow-up Comment #1, patch #3635 (project freeciv):
Unit nationality now stored as pointer to player of the
nationality
This is now in bug #20467
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Reply to this item at:
http://gna.org/patch/?3635
Update of bug #20467 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #2, patch #3635 (project freeciv):
- Updated against already committed bug #20467
(file #17081)
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Additional Item Attachment:
File name: CitySizeNationality-2.patchSize:11 KB
Update of patch #3631 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?3644
Summary: Document combat bonuses
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 01 Feb 2013 03:51:05 AM EET
Category: docs
Priority: 5 - Normal
URL:
http://gna.org/patch/?3645
Summary: Modpack notes
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 01 Feb 2013 05:04:29 AM EET
Category: module installer
Priority: 5 - Normal
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