[Freeciv-Dev] [patch #6194] orders system: support the Establish Embassy action

2015-08-08 Thread Sveinung Kvilhaugsvik
Update of patch #6194 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6212] Make exceptions to slow_invasions possible

2015-08-08 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #6212 (project freeciv): File name: Make-exceptions-to-slow_invasions-possible.patch Size:15 KB ___ Reply to this item at: ___

[Freeciv-Dev] [patch #6212] Make exceptions to slow_invasions possible

2015-08-08 Thread Sveinung Kvilhaugsvik
URL: Summary: Make exceptions to slow_invasions possible Project: Freeciv Submitted by: sveinung Submitted on: Sun 09 Aug 2015 02:11:55 AM UTC Category: general Priority: 5 - No

[Freeciv-Dev] [patch #6211] Replace "gui-sdl" / "gui-sdl2" with "Sdl-client" / "Sdl2-client" in an error message.

2015-08-08 Thread Marko Lindqvist
URL: Summary: Replace "gui-sdl" / "gui-sdl2" with "Sdl-client" / "Sdl2-client" in an error message. Project: Freeciv Submitted by: cazfi Submitted on: Sun 09 Aug 2015 03:48:31 AM EEST Category:

[Freeciv-Dev] [patch #6210] Notify when transferring a unique unit is illegal

2015-08-08 Thread Sveinung Kvilhaugsvik
URL: Summary: Notify when transferring a unique unit is illegal Project: Freeciv Submitted by: sveinung Submitted on: Sun 09 Aug 2015 12:35:02 AM UTC Category: general Priority:

[Freeciv-Dev] [bug #23691] New nation has two leaders

2015-08-08 Thread Sveinung Kvilhaugsvik
Follow-up Comment #8, bug #23691 (project freeciv): 2.5 version (file #24820) ___ Additional Item Attachment: File name: 25-Try-to-save-an-untransferable-game-loss-unit.patch Size:1 KB

[Freeciv-Dev] [bug #23758] A player can get two unique units of the same kind via unit transfer

2015-08-08 Thread Sveinung Kvilhaugsvik
Update of bug #23758 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #7: _One possibility is to make fix that works silently in 2.5.1, and make it more verbose in a new

[Freeciv-Dev] [patch #6209] gtk2.m4 update

2015-08-08 Thread Marko Lindqvist
URL: Summary: gtk2.m4 update Project: Freeciv Submitted by: cazfi Submitted on: Sun 09 Aug 2015 03:17:53 AM EEST Category: bootstrap Priority: 5 - Normal Statu

[Freeciv-Dev] [bug #23758] A player can get two unique units of the same kind via unit transfer

2015-08-08 Thread Marko Lindqvist
Follow-up Comment #6, bug #23758 (project freeciv): Actually S2_5 should already be in string freeze to last until 2.5.1 is released. Freeze should start at least a week before the release, and if jtn is going to release next Saturday... Even if the freeze is not in effect yet (jtn has not sent se

[Freeciv-Dev] [bug #23758] A player can get two unique units of the same kind via unit transfer

2015-08-08 Thread Sveinung Kvilhaugsvik
Update of bug #23758 (project freeciv): Status: Ready For Test => In Progress ___ Follow-up Comment #5: I consider enforcing the unique flag during unit transfers a bug fix, not a rule change. It can

[Freeciv-Dev] [task #7943] libicu to Windows Installer environment

2015-08-08 Thread Marko Lindqvist
URL: Summary: libicu to Windows Installer environment Project: Freeciv Submitted by: cazfi Submitted on: Sun 09 Aug 2015 02:24:46 AM EEST Should Start On: Sun 09 Aug 2015 12:00:00 AM EEST Should be

[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2015-08-08 Thread Marko Lindqvist
Follow-up Comment #4, patch #6168 (project freeciv): > Could you please explain the motivation(s) behind user_initiated? Naming of that variable is necessarily the best. It could also be negated and called "internal" -> it's an action that should not exist in the UI, but that freeciv uses interna

[Freeciv-Dev] [patch #6190] Consider evaluator omniscience when evaluating hard action requirements

2015-08-08 Thread Sveinung Kvilhaugsvik
Update of patch #6190 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout

2015-08-08 Thread Sveinung Kvilhaugsvik
Update of patch #6168 (project freeciv): Assigned to:None => sveinung ___ Follow-up Comment #3: _Could you take this ticket for making the changes such a way that they fit to your other "acti

[Freeciv-Dev] [bug #23768] Turn change eta view one turn late

2015-08-08 Thread Marko Lindqvist
URL: Summary: Turn change eta view one turn late Project: Freeciv Submitted by: cazfi Submitted on: Sun 09 Aug 2015 02:12:42 AM EEST Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #6191] Don't check if unseen capture targets are unique

2015-08-08 Thread Sveinung Kvilhaugsvik
Update of patch #6191 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6208] civ2civ3 description: adjust to the fact that it's the default, not classic

2015-08-08 Thread Marko Lindqvist
URL: Summary: civ2civ3 description: adjust to the fact that it's the default, not classic Project: Freeciv Submitted by: cazfi Submitted on: Sun 09 Aug 2015 01:48:47 AM EEST Category: rulesets

[Freeciv-Dev] [patch #2427] [metaticket] Add missing function headers

2015-08-08 Thread Marko Lindqvist
Update of patch #2427 (project freeciv): Planned Release: 2.6.0 => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #2937] Function headers to gui-sdl2

2015-08-08 Thread Marko Lindqvist
Follow-up Comment #14, patch #2937 (project freeciv): spaceshipdlg.c - widget.c (file #24816) ___ Additional Item Attachment: File name: FuncHdrsSpaceshipdlg2Widget.patch Size:11 KB ___

[Freeciv-Dev] [patch #6207] Switch to "turn change eta" vies only if it's more than 1.5 sec.

2015-08-08 Thread Marko Lindqvist
URL: Summary: Switch to "turn change eta" vies only if it's more than 1.5 sec. Project: Freeciv Submitted by: cazfi Submitted on: Sun 09 Aug 2015 12:59:28 AM EEST Category: client

[Freeciv-Dev] [patch #6206] Sanity Check improvement genus

2015-08-08 Thread Marko Lindqvist
URL: Summary: Sanity Check improvement genus Project: Freeciv Submitted by: cazfi Submitted on: Sun 09 Aug 2015 12:42:05 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #6189] Update License file (COPYING)

2015-08-08 Thread Marko Lindqvist
Follow-up Comment #4, patch #6189 (project freeciv): > I think the licence text isn't actually marked for i18n in any > case (since it's a legal document)? Certainly the copy in > helpdata.txt is not. Right, I didn't notice that the License itself was a separate (not marked for translation) strin

[Freeciv-Dev] [task #7814] S2_6 datafile format freeze

2015-08-08 Thread Marko Lindqvist
Update of task #7814 (project freeciv): Depends on: => patch #6205 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #6205] Make "victory_lead_pct" to be just the lead, not 100% for a draw already

2015-08-08 Thread Marko Lindqvist
URL: Summary: Make "victory_lead_pct" to be just the lead, not 100% for a draw already Project: Freeciv Submitted by: cazfi Submitted on: Sun 09 Aug 2015 12:14:03 AM EEST Category: general

[Freeciv-Dev] [patch #6189] Update License file (COPYING)

2015-08-08 Thread Jacob Nevins
Follow-up Comment #3, patch #6189 (project freeciv): I think the licence text isn't actually marked for i18n in any case (since it's a legal document)? Certainly the copy in helpdata.txt is not. ___ Reply to this item at:

[Freeciv-Dev] [patch #6189] Update License file (COPYING)

2015-08-08 Thread Marko Lindqvist
Update of patch #6189 (project freeciv): Status: In Progress => Ready For Test Planned Release: 2.3.6, 2.4.5, 2.5.2, 2.6.0, 3.0.0 => 2.3.6, 2.4.5, 2.5.1, 2.6.0, 3.0.0 ___ Follow-up Comment #2:

[Freeciv-Dev] [bug #23738] Agents considered busy when there has been no use of them at all

2015-08-08 Thread Marko Lindqvist
Follow-up Comment #5, bug #23738 (project freeciv): > For release notes, did this bug have any user-visible effect? Well, in theory UI does some things differently (I noticed the issue when debugging 'Turn Done' bugs) if agents_busy() returns TRUE. However, I don't know if it has ever been possib

[Freeciv-Dev] [patch #5818] More disaster documentation in rulesets

2015-08-08 Thread Jacob Nevins
Update of patch #5818 (project freeciv): Planned Release: 2.5.1, 2.6.0, 3.0.0 => 2.5.2, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #23398] civ2civ3: Lack of domestic trade routes could be better documented

2015-08-08 Thread Jacob Nevins
Update of bug #23398 (project freeciv): Planned Release: 2.5.1, 2.6.0, 3.0.0 => 2.5.2, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23738] Agents considered busy when there has been no use of them at all

2015-08-08 Thread Jacob Nevins
Follow-up Comment #4, bug #23738 (project freeciv): For release notes, did this bug have any user-visible effect? ___ Reply to this item at: ___ Message sent via

[Freeciv-Dev] [patch #6167] Use adv_want instead of int in effect value calculation

2015-08-08 Thread Marko Lindqvist
Update of patch #6167 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6188] Remove radar gfx

2015-08-08 Thread Marko Lindqvist
Update of patch #6188 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #5891] --with-glgtk

2015-08-08 Thread Marko Lindqvist
Update of patch #5891 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6204] Coding style of the Mac specific part of civserver.c

2015-08-08 Thread Marko Lindqvist
URL: Summary: Coding style of the Mac specific part of civserver.c Project: Freeciv Submitted by: cazfi Submitted on: Sat 08 Aug 2015 04:34:20 PM EEST Category: general Priority