[Freeciv-Dev] [patch #6905] Alien ruleset summary to not mention README with old location

2016-02-06 Thread Marko Lindqvist
Update of patch #6905 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6916] Method for internal lua code to signal use of deprecated signals

2016-02-06 Thread Marko Lindqvist
Update of patch #6916 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Attached patch adds log.deprecation_warning() for lua scripts to use. It's no-op in practice, b

[Freeciv-Dev] [bug #24389] Climate moderation at coasts not working as intended

2016-02-06 Thread Robert Finch
Follow-up Comment #2, bug #24389 (project freeciv): I think this just may need some typecasting to float: float temperate = (0.15 * ((float)game.map.server.temperature / 100 - (float)t ___ Reply to this item at:

[Freeciv-Dev] [bug #24391] C-formated string haven't enough following parameters

2016-02-06 Thread Konstantin Vedeneev
URL: Summary: C-formated string haven't enough following parameters Project: Freeciv Submitted by: konved Submitted on: Sat 06 Feb 2016 11:40:33 PM UTC Category: general Severit

[Freeciv-Dev] [patch #6730] [Metaticket] Optional (lua) deprecation warnings

2016-02-06 Thread Marko Lindqvist
Update of patch #6730 (project freeciv): Depends on: => patch #6916 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [task #7814] S2_6 datafile format freeze

2016-02-06 Thread Marko Lindqvist
Update of task #7814 (project freeciv): Depends on: => patch #6916 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #6916] Method for internal lua code to signal use of deprecated signals

2016-02-06 Thread Marko Lindqvist
URL: Summary: Method for internal lua code to signal use of deprecated signals Project: Freeciv Submitted by: cazfi Submitted on: Sat 06 Feb 2016 11:37:37 PM EET Category: general

[Freeciv-Dev] [patch #6599] First turn should be T1 (and not T0)

2016-02-06 Thread Marko Lindqvist
Update of patch #6599 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #6915] Saveturns counter value at the beginning of the new game

2016-02-06 Thread Marko Lindqvist
URL: Summary: Saveturns counter value at the beginning of the new game Project: Freeciv Submitted by: cazfi Submitted on: Sat 06 Feb 2016 11:00:07 PM EET Category: general Prior

[Freeciv-Dev] [patch #3300] Make it possible to set player government in editor

2016-02-06 Thread Marko Lindqvist
Update of patch #3300 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6914] Radiobutton to automate the usual rule_name -> display name update

2016-02-06 Thread Marko Lindqvist
URL: Summary: Radiobutton to automate the usual rule_name -> display name update Project: Freeciv Submitted by: cazfi Submitted on: Sat 06 Feb 2016 09:16:53 PM EET Category: freeciv-ruledit

[Freeciv-Dev] [patch #6599] First turn should be T1 (and not T0)

2016-02-06 Thread Marko Lindqvist
Follow-up Comment #7, patch #6599 (project freeciv): If 'saveturns' is 25, first autosave happens at turn 26. If 'saveturns' is 1 (minimum), first autosave happens at turn 2. These are correct (or at least equivalent to old behavior -> no regression), but can be confusing. Changes to that are out

[Freeciv-Dev] [patch #6518] foggedborders option(s) to always know own borders

2016-02-06 Thread Marko Lindqvist
Follow-up Comment #7, patch #6518 (project freeciv): > the player knows full well are not real. Maybe we should list these somewhere else and to keep this ticket more focused, but: - Popup "The Romanians are no more!" + I see Romanian territories.

[Freeciv-Dev] [patch #6903] civ2civ3: Transport help to speak of "Oil Platform" instead of "Oil Well" in Ocean

2016-02-06 Thread Marko Lindqvist
Update of patch #6903 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24389] Climate moderation at coasts not working as intended

2016-02-06 Thread Christian Knoke
Follow-up Comment #1, bug #24389 (project freeciv): Recently, I had a game with a greater number of smaller islands, where the coastline was not even. When global heating set in, the coast got abridged and islands cutted through so fast, that the game became no more playable with fun. This happe

[Freeciv-Dev] [bug #24389] Climate moderation at coasts not working as intended

2016-02-06 Thread Jacob Nevins
URL: Summary: Climate moderation at coasts not working as intended Project: Freeciv Submitted by: jtn Submitted on: Sat 06 Feb 2016 10:44:27 AM UTC Category: None Severity: 3 -

[Freeciv-Dev] [task #7967] Tracking release 2.5.3

2016-02-06 Thread Jacob Nevins
Follow-up Comment #2, task #7967 (project freeciv): Current tentative plan is to release tomorrow, Sunday 7th. ___ Reply to this item at: ___ Message sent via/by

[Freeciv-Dev] [task #7967] Tracking release 2.5.3

2016-02-06 Thread Jacob Nevins
Update of task #7967 (project freeciv): Should Start On: Tue 02 Feb 2016 10:00:00 PM UTC => Sun 07 Feb 2016 12:00:00 AM UTC Should be Finished on: Tue 02 Feb 2016 10:00:00 PM UTC => Sun 14 Feb 2016 12:00:00 AM UTC ___ Reply to