[Freeciv-Dev] [bug #24473] Unnecessary multiplication by zoom in gui_rect_iterate()?

2016-04-16 Thread Marko Lindqvist
Update of bug #24473 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7108] unit_is_alive()

2016-04-16 Thread Marko Lindqvist
Update of patch #7108 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #19526] Guest fallback on database error doesn't work

2016-04-16 Thread Marko Lindqvist
Update of bug #19526 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7026] DIR_SEPARATOR

2016-04-16 Thread Marko Lindqvist
Update of patch #7026 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7116] Include "fc_prehdrs.h" to ioz.c

2016-04-16 Thread Marko Lindqvist
URL: Summary: Include "fc_prehdrs.h" to ioz.c Project: Freeciv Submitted by: cazfi Submitted on: Sat 16 Apr 2016 11:50:00 PM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #24524] Freeciv-web server generates the same map for each new game

2016-04-16 Thread Andreas Røsdal
Update of bug #24524 (project freeciv): Status:None => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24524] Freeciv-web server generates the same map for each new game

2016-04-16 Thread Andreas Røsdal
Follow-up Comment #7, bug #24524 (project freeciv): I can confirm that this problem has been fixed, and that the map generation works correctly in Freeciv-web without the init_game_seed.patch. Great! > I can't run entire freeciv-web machinery at the moment, though, but run just the server &

[Freeciv-Dev] [patch #7107] is_native_tile_to_extra() to check resource/terrain compatibility

2016-04-16 Thread Marko Lindqvist
Update of patch #7107 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7109] List gtk2-client as unmaintained in TRUNK (3.0)

2016-04-16 Thread Marko Lindqvist
Update of patch #7109 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #5696] Disable all fc_assert_XXX() effects when NDEBUG is defined

2016-04-16 Thread Marko Lindqvist
Update of patch #5696 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24524] Freeciv-web server generates the same map for each new game

2016-04-16 Thread Marko Lindqvist
Follow-up Comment #6, bug #24524 (project freeciv): Yes, I had that patch reverted when testing. I can't run entire freeciv-web machinery at the moment, though, but run just the server & autogame on it. ___ Reply to this item at:

[Freeciv-Dev] [bug #24524] Freeciv-web server generates the same map for each new game

2016-04-16 Thread Andreas Røsdal
Follow-up Comment #5, bug #24524 (project freeciv): It's great that you investigate this! Can you reproduce this in Freeciv-web git master without the patch init_game_seed.patch? Has there been any changes in Freeciv-web server in svn in the few revisions which has been updated in Freeciv-web?

[Freeciv-Dev] [bug #24348] Savegame loading broken in S2_6

2016-04-16 Thread Marko Lindqvist
Update of bug #24348 (project freeciv): Category:None => general Status:None => Wont Fix Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [bug #24524] Freeciv-web server generates the same map for each new game

2016-04-16 Thread Marko Lindqvist
Follow-up Comment #4, bug #24524 (project freeciv): I can't reproduce with current freeciv-web head. Can we drop the hacky patch breaking other things, or does the problem still occur in your system? ___ Reply to this item at: