[Freeciv-Dev] [bug #25108] Client-gtk-3.0 : After specialists rootation citizens' bar is not refresh

2016-09-23 Thread Piotr Walkusz
Follow-up Comment #1, bug #25108 (project freeciv): EDIT : /* file : client/gui-gtk-3.0/citydlg.c */ /* line : 2954 */ static void draw_map_canvas(struct city_dialog *pdialog) { gtk_widget_queue_draw(pdialog->overview.map_canvas.darea); if (pdialog->happiness.map_canvas.darea) { /* in case

[Freeciv-Dev] [bug #25108] Client-gtk-3.0 : After specialists rootation citizens' bar is not refresh

2016-09-23 Thread Piotr Walkusz
URL: Summary: Client-gtk-3.0 : After specialists rootation citizens' bar is not refresh Project: Freeciv Submitted by: piotrwalkusz1 Submitted on: Fri 23 Sep 2016 07:52:53 PM UTC Category: clie

[Freeciv-Dev] [bug #25070] civ2civ3: prevent building Harbour next to Lake?

2016-09-23 Thread David Fernandez
Follow-up Comment #4, bug #25070 (project freeciv): I tested jtn's patch on v2.6, it seems to work as expected. ___ Reply to this item at: ___ Message sent via/b

[Freeciv-Dev] [bug #25070] civ2civ3: prevent building Harbour next to Lake?

2016-09-23 Thread Jacob Nevins
Follow-up Comment #3, bug #25070 (project freeciv): The attached patch for S2_6 seems to do the right thing, in very limited testing. (TerrainFlag and user terrain flags are supported in 2.6.) (file #28735) ___ Additional Item Attachment:

[Freeciv-Dev] [patch #7678] Libgreattao's modpack installer

2016-09-23 Thread SÅ‚awomir Lach
Follow-up Comment #8, patch #7678 (project freeciv): Why you think libgreattao is on GPLv3? There's LGPLv3 license in License file. If you wish, I can publish libgreattao on double license. I also attached some changes. (file #28734) ___ A

[Freeciv-Dev] [patch #2969] aicmd command

2016-09-23 Thread Marko Lindqvist
Follow-up Comment #3, patch #2969 (project freeciv): - Removed references specific to luaai - Fixed crash when no parameters given for the command - Bump AI module capstr - Update AI modules ChangeLog in README.AI_modules (file #28733) ___

[Freeciv-Dev] [patch #7706] Qt client - update sidebar icons

2016-09-23 Thread mir3x
Update of patch #7706 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7654] Msys2-next after 160821

2016-09-23 Thread Marko Lindqvist
Follow-up Comment #2, patch #7654 (project freeciv): WIP patch for TRUNK (file #28730) ___ Additional Item Attachment: File name: Msys2-160922.patch Size:1 KB ___ Reply

[Freeciv-Dev] [bug #25024] Citys with airports are missing in SDL "Select destination" Dialog

2016-09-23 Thread Marko Lindqvist
Update of bug #25024 (project freeciv): Status: Confirmed => Ready For Test ___ Follow-up Comment #6: Fix (file #28726, file #28727, file #28728) ___

[Freeciv-Dev] [patch #7722] does_terrain_block_action: kill false negatives

2016-09-23 Thread Sveinung Kvilhaugsvik
Update of patch #7722 (project freeciv): Planned Release: 3.0.0 => 3.0.0, 2.6.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7722] does_terrain_block_action: kill false negatives

2016-09-23 Thread Sveinung Kvilhaugsvik
URL: Summary: does_terrain_block_action: kill false negatives Project: Freeciv Submitted by: sveinung Submitted on: Fri 23 Sep 2016 10:17:09 AM UTC Category: general Priority: 5

[Freeciv-Dev] [patch #7721] Action not enabled explain wrong actor nation

2016-09-23 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #7721 (project freeciv): File name: 0005-Action-not-enabled-explain-wrong-actor-nation2.patch Size:2 KB ___ Reply to this item at: _

[Freeciv-Dev] [patch #7721] Action not enabled explain wrong actor nation

2016-09-23 Thread Sveinung Kvilhaugsvik
URL: Summary: Action not enabled explain wrong actor nation Project: Freeciv Submitted by: sveinung Submitted on: Fri 23 Sep 2016 09:50:58 AM UTC Category: general Priority: 5 -

[Freeciv-Dev] [patch #7718] Action not enabled explain wrong target nation

2016-09-23 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #7718 (project freeciv): v2: Added translation comments (file #28722) ___ Additional Item Attachment: File name: 0004-Action-not-enabled-explain-wrong-target-nation.patch Size:5 KB

[Freeciv-Dev] [patch #7712] "Bombard" needs attack strength

2016-09-23 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #7712 (project freeciv): v2: fix text (file #28721) ___ Additional Item Attachment: File name: 0002-Bombard-needs-attack-strength.patch Size:7 KB ___ Re

[Freeciv-Dev] [patch #7711] Document that "Attack" needs attack strength

2016-09-23 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #7711 (project freeciv): v2: fix text (file #28720) ___ Additional Item Attachment: File name: 0001-Document-that-Attack-needs-attack-strength.patch Size:5 KB __

[Freeciv-Dev] [patch #7718] Action not enabled explain wrong target nation

2016-09-23 Thread Sveinung Kvilhaugsvik
Update of patch #7718 (project freeciv): Status: In Progress => Ready For Test ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7717] Introduce requirement_fulfilled_by_terrain()

2016-09-23 Thread Sveinung Kvilhaugsvik
Update of patch #7717 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7716] universal_fulfills_requirement: support nations

2016-09-23 Thread Sveinung Kvilhaugsvik
Update of patch #7716 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #25099] "population" spelled "populatio)"

2016-09-23 Thread Sveinung Kvilhaugsvik
Update of bug #25099 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7715] Freeciv-web: ruleset action distance compatibility

2016-09-23 Thread Sveinung Kvilhaugsvik
Update of patch #7715 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7714] rssanity: action min distance < max map size

2016-09-23 Thread Sveinung Kvilhaugsvik
Update of patch #7714 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #25024] Citys with airports are missing in SDL "Select destination" Dialog

2016-09-23 Thread Marko Lindqvist
Follow-up Comment #5, bug #25024 (project freeciv): It's actually hardcoded value of "items on active area" being wrong, maybe because of amplio2 flags being higher than trident flags - default at the time this code was written. If one replaces '16' with '11' in create_vertical_scrollbar() call,

[Freeciv-Dev] [bug #25024] Citys with airports are missing in SDL "Select destination" Dialog

2016-09-23 Thread Marko Lindqvist
Follow-up Comment #4, bug #25024 (project freeciv): I suspect some code assumes that scrollbar knob movement distance can be from the beginning of the area to the end. In reality knob's own size reduces the distance moved. Top of the knob moves from beginning to (end - height of knob). __