[Freeciv-Dev] [bug #24027] Qt client - overview issues

2015-11-07 Thread mir3x
Update of bug #24027 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24017] "Pick Nation" dialog: nation group scrollbar isn't quite right

2015-11-07 Thread mir3x
Update of bug #24017 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24007] Layout problem on right/bottom corner

2015-11-07 Thread mir3x
Update of bug #24007 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6555] Qt client - show production help in city dialog

2015-11-07 Thread mir3x
Additional Item Attachment, patch #6555 (project freeciv): File name: qt-prod-tooltips-v2.patch.bz2 Size:2 KB ___ Reply to this item at: ___ Message sent via/b

[Freeciv-Dev] [patch #6555] Qt client - show production help in city dialog

2015-11-07 Thread mir3x
URL: <http://gna.org/patch/?6555> Summary: Qt client - show production help in city dialog Project: Freeciv Submitted by: mir3x Submitted on: Sat 07 Nov 2015 09:09:13 AM CET Category: client-qt Prior

[Freeciv-Dev] [bug #24006] Fogged sprites drawn (or not drawn at all) completely black

2015-11-05 Thread mir3x
Update of bug #24006 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23363] Qt-client help wrong in respect to extras (>= S2_6)

2015-11-05 Thread mir3x
Update of bug #23363 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6513] Qt client - enable connection to servers with authentication

2015-11-05 Thread mir3x
Update of patch #6513 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6265] Show ruleset defined text in "Build Type x Base" menu entries.

2015-11-05 Thread mir3x
Update of patch #6265 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24028] Qt client - first chat message broken

2015-11-04 Thread mir3x
URL: <http://gna.org/bugs/?24028> Summary: Qt client - first chat message broken Project: Freeciv Submitted by: mir3x Submitted on: Wed 04 Nov 2015 11:52:53 PM CET Category: client-qt Severity: 3 -

[Freeciv-Dev] [bug #24027] Qt client - overview issues

2015-11-04 Thread mir3x
URL: <http://gna.org/bugs/?24027> Summary: Qt client - overview issues Project: Freeciv Submitted by: mir3x Submitted on: Wed 04 Nov 2015 07:11:20 PM CET Category: client-qt Severity: 3 -

[Freeciv-Dev] [bug #24007] Layout problem on right/bottom corner

2015-11-03 Thread mir3x
Update of bug #24007 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x ___ Follow-up Comment #5: Fixed and sp

[Freeciv-Dev] [bug #24017] "Pick Nation" dialog: nation group scrollbar isn't quite right

2015-11-02 Thread mir3x
Update of bug #24017 (project freeciv): Planned Release: => 2.5.2, 2.6, 3.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24017] "Pick Nation" dialog: nation group scrollbar isn't quite right

2015-11-02 Thread mir3x
Update of bug #24017 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x ___ Additional Item Attachment: Fil

[Freeciv-Dev] [bug #23363] Qt-client help wrong in respect to extras (>= S2_6)

2015-11-02 Thread mir3x
Additional Item Attachment, bug #23363 (project freeciv): File name: qt-terr-extras-v2-s26-trunk.patch.bz2 Size:2 KB ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24007] Layout problem on right/bottom corner

2015-11-02 Thread mir3x
Follow-up Comment #4, bug #24007 (project freeciv): I plan to replace that info label with something in Civ5 style soon. And it was already broken before bug #23963, when observing some online games. ___ Reply to this item at:

[Freeciv-Dev] [bug #23363] Qt-client help wrong in respect to extras (>= S2_6)

2015-11-02 Thread mir3x
Update of bug #23363 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x ___ Follow-up Comment #2: Added new

[Freeciv-Dev] [patch #6265] Show ruleset defined text in "Build Type x Base" menu entries.

2015-11-01 Thread mir3x
Additional Item Attachment, patch #6265 (project freeciv): File name: qt_gui_types_v4.patch Size:1 KB ___ Reply to this item at: ___ Message sent via/b

[Freeciv-Dev] [bug #24006] Fogged sprites drawn (or not drawn at all) completely black

2015-11-01 Thread mir3x
Update of bug #24006 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x ___ Reply to this item at:

[Freeciv-Dev] [bug #24006] Fogged sprites drawn (or not drawn at all) completely black

2015-11-01 Thread mir3x
Update of bug #24006 (project freeciv): Planned Release: => 2.5.2, 2.6, 3.0 ___ Follow-up Comment #1: Updated qtg_canvas_put_sprite_fogged to draw fog. (file #25549) ___

[Freeciv-Dev] [patch #6265] Show ruleset defined text in "Build Type x Base" menu entries.

2015-11-01 Thread mir3x
Additional Item Attachment, patch #6265 (project freeciv): File name: qt_gui_types_v3.patch Size:1 KB ___ Reply to this item at: ___ Message sent via/b

[Freeciv-Dev] [patch #6505] Qt client - chat output update

2015-11-01 Thread mir3x
Update of patch #6505 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6504] Qt client - city production scrollbars

2015-11-01 Thread mir3x
Update of patch #6504 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6497] Qt client - show players information in network page

2015-11-01 Thread mir3x
Update of patch #6497 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6444] Ruleset selection gui

2015-11-01 Thread mir3x
Update of patch #6444 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23994] Qt client - resizing messages could trigger keyabordless goto

2015-11-01 Thread mir3x
Update of bug #23994 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23972] Qt client - too long tooltips

2015-11-01 Thread mir3x
Update of bug #23972 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23950] No way to save client options if you have disabled 'Save Options on Exit' in general

2015-11-01 Thread mir3x
Update of bug #23950 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #8: >> Is there somethi

[Freeciv-Dev] [patch #6513] Qt client - enable connection to servers with authentication

2015-10-30 Thread mir3x
URL: <http://gna.org/patch/?6513> Summary: Qt client - enable connection to servers with authentication Project: Freeciv Submitted by: mir3x Submitted on: Fri 30 Oct 2015 06:47:49 PM CET Category: cli

[Freeciv-Dev] [patch #6505] Qt client - chat output update

2015-10-28 Thread mir3x
URL: <http://gna.org/patch/?6505> Summary: Qt client - chat output update Project: Freeciv Submitted by: mir3x Submitted on: Wed 28 Oct 2015 04:13:18 PM CET Category: client-qt Priority: 5 -

[Freeciv-Dev] [bug #23994] Qt client - resizing messages could trigger keyabordless goto

2015-10-28 Thread mir3x
URL: <http://gna.org/bugs/?23994> Summary: Qt client - resizing messages could trigger keyabordless goto Project: Freeciv Submitted by: mir3x Submitted on: Wed 28 Oct 2015 10:44:05 AM CET Category: cli

[Freeciv-Dev] [bug #23968] Qt client - chat auto scroll

2015-10-28 Thread mir3x
Update of bug #23968 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23963] Qt client - crash in pregame

2015-10-28 Thread mir3x
Update of bug #23963 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23383] Qt: Unit upkeep window is too short on Trident ruleset.

2015-10-28 Thread mir3x
Update of bug #23383 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6474] Qt client - show resize cursor in chat and messages

2015-10-28 Thread mir3x
Update of patch #6474 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6446] Keyboardless goto

2015-10-28 Thread mir3x
Update of patch #6446 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6445] Native tiles view option

2015-10-28 Thread mir3x
Update of patch #6445 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6504] Qt client - city production scrollbars

2015-10-28 Thread mir3x
URL: <http://gna.org/patch/?6504> Summary: Qt client - city production scrollbars Project: Freeciv Submitted by: mir3x Submitted on: Wed 28 Oct 2015 09:45:30 AM CET Category: client-qt Priority: 5 -

[Freeciv-Dev] [patch #6497] Qt client - show players information in network page

2015-10-27 Thread mir3x
URL: <http://gna.org/patch/?6497> Summary: Qt client - show players information in network page Project: Freeciv Submitted by: mir3x Submitted on: Tue 27 Oct 2015 07:59:28 PM CET Category: cli

[Freeciv-Dev] [patch #6265] Show ruleset defined text in "Build Type x Base" menu entries.

2015-10-27 Thread mir3x
Follow-up Comment #3, patch #6265 (project freeciv): Thx, added update. (file #25486) ___ Additional Item Attachment: File name: qt_gui_types_v2.patch Size:1 KB ___ Reply

[Freeciv-Dev] [patch #6265] Show ruleset defined text in "Build Type x Base" menu entries.

2015-10-27 Thread mir3x
Update of patch #6265 (project freeciv): Status: Need Info => Ready For Test Assigned to:None => mir3x ___ Reply to this item at:

[Freeciv-Dev] [patch #6265] Show ruleset defined text in "Build Type x Base" menu entries.

2015-10-27 Thread mir3x
Update of patch #6265 (project freeciv): Status:None => Need Info ___ Follow-up Comment #1: Q_(terrain_control.gui_type_base1) returns nothing for english language, for polish returns th

[Freeciv-Dev] [patch #6444] Ruleset selection gui

2015-10-27 Thread mir3x
Additional Item Attachment, patch #6444 (project freeciv): File name: qt_pregame_options_v2-s26_trunk.patch.bz2 Size:2 KB File name: qt_pregame_options_v2.patch.bz2 Size:2 KB ___ Reply to this item at:

[Freeciv-Dev] [patch #6444] Ruleset selection gui

2015-10-26 Thread mir3x
Update of patch #6444 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: => 2.5.2,

[Freeciv-Dev] [bug #23950] No way to save client options if you have disabled 'Save Options on Exit' in general

2015-10-25 Thread mir3x
Additional Item Attachment, bug #23950 (project freeciv): File name: qt_client_save_options_26_trunk.patch Size:1 KB ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23963] Qt client - crash in pregame

2015-10-25 Thread mir3x
Additional Item Attachment, bug #23963 (project freeciv): File name: qt_pregame_crash_fix.patch Size:0 KB File name: qt_pregame_crash_fix_trunk.patch Size:0 KB File name: qt_pregame_crash_fix_26.patch Size:0 KB ___ Reply to this item

[Freeciv-Dev] [bug #23972] Qt client - too long tooltips

2015-10-25 Thread mir3x
Follow-up Comment #5, bug #23972 (project freeciv): Nah, I found solution, i just had to do: make install And it looks to handle UTF-8 correctly. ___ Reply to this item at: _

[Freeciv-Dev] [bug #23972] Qt client - too long tooltips

2015-10-25 Thread mir3x
Follow-up Comment #2, bug #23972 (project freeciv): It should but I cannot test. Freeciv always runs in english for me. I tried: LANG=PL client/freeciv-qt Encodings: Data=UTF-8, Local=ISO-8859-1, Internal=UTF-8 LANG=pl_PL client/freeciv-qt Encodings: Data=UTF-8, Local=ISO-8859-2, Internal=UTF-8

[Freeciv-Dev] [patch #6444] Ruleset selection gui

2015-10-25 Thread mir3x
Follow-up Comment #1, patch #6444 (project freeciv): Added option to choose ai level, ai_fill, ruleset and rearranged button for more server options in PAGE_START (file #25442) ___ Additional Item Attachment: File name: qt_pregame_options.

[Freeciv-Dev] [bug #23972] Qt client - too long tooltips

2015-10-25 Thread mir3x
URL: <http://gna.org/bugs/?23972> Summary: Qt client - too long tooltips Project: Freeciv Submitted by: mir3x Submitted on: Sun 25 Oct 2015 12:56:47 PM CET Category: client-qt Severity: 3 -

[Freeciv-Dev] [bug #23968] Qt client - chat auto scroll

2015-10-24 Thread mir3x
Additional Item Attachment, bug #23968 (project freeciv): File name: qt_chat_cursor_v2.patchSize:1 KB ___ Reply to this item at: ___ Message sent via/by

[Freeciv-Dev] [bug #23968] Qt client - chat auto scroll

2015-10-24 Thread mir3x
Additional Item Attachment, bug #23968 (project freeciv): File name: qt_chat_cursor.patch Size:1 KB ___ Reply to this item at: ___ Message sent via/by

[Freeciv-Dev] [bug #23968] Qt client - chat auto scroll

2015-10-24 Thread mir3x
URL: <http://gna.org/bugs/?23968> Summary: Qt client - chat auto scroll Project: Freeciv Submitted by: mir3x Submitted on: Sat 24 Oct 2015 06:19:38 PM CEST Category: client-qt Severity: 3 -

[Freeciv-Dev] [bug #23950] No way to save client options if you have disabled 'Save Options on Exit' in general

2015-10-24 Thread mir3x
Update of bug #23950 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: => 2.5.2,

[Freeciv-Dev] [patch #6474] Qt client - show resize cursor in chat and messages

2015-10-24 Thread mir3x
URL: <http://gna.org/patch/?6474> Summary: Qt client - show resize cursor in chat and messages Project: Freeciv Submitted by: mir3x Submitted on: Sat 24 Oct 2015 09:19:05 AM CEST Category: cli

[Freeciv-Dev] [patch #6446] Keyboardless goto

2015-10-23 Thread mir3x
Update of patch #6446 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: 2.5.2 => 2.5.2, 2

[Freeciv-Dev] [patch #6446] Keyboardless goto

2015-10-23 Thread mir3x
Update of patch #6446 (project freeciv): Planned Release: => 2.5.2 ___ Follow-up Comment #1: Added, but it doesnt allow to goto via minimap ( which looks broken for gtk anyway), but it all

[Freeciv-Dev] [patch #6445] Native tiles view option

2015-10-23 Thread mir3x
Update of patch #6445 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: =>

[Freeciv-Dev] [bug #23963] Qt client - crash in pregame

2015-10-23 Thread mir3x
URL: <http://gna.org/bugs/?23963> Summary: Qt client - crash in pregame Project: Freeciv Submitted by: mir3x Submitted on: Fri 23 Oct 2015 08:11:07 PM CEST Category: client-qt Severity: 3 -

[Freeciv-Dev] [bug #23954] Pixamp too short in city dialog in supported units

2015-10-20 Thread mir3x
URL: <http://gna.org/bugs/?23954> Summary: Pixamp too short in city dialog in supported units Project: Freeciv Submitted by: mir3x Submitted on: Tue 20 Oct 2015 07:25:09 PM CEST Category: client-g

[Freeciv-Dev] [bug #23383] Qt: Unit upkeep window is too short on Trident ruleset.

2015-10-20 Thread mir3x
Additional Item Attachment, bug #23383 (project freeciv): File name: qt_upkeep.patchSize:3 KB ___ Reply to this item at: ___ Message sent via/by

[Freeciv-Dev] [bug #23383] Qt: Unit upkeep window is too short on Trident ruleset.

2015-10-20 Thread mir3x
Follow-up Comment #2, bug #23383 (project freeciv): Changed. But maybe there exists some sample sprite which could be loaded, to calculate exact size of unit ? Or maybe I could check some sprite which should exists in every tileset ? ( in order to be sure that pixmap will hold whole uni and overl

[Freeciv-Dev] [bug #23383] Qt: Unit upkeep window is too short on Trident ruleset.

2015-10-19 Thread mir3x
Update of bug #23383 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Operating System: Microsoft Windows => Any Planne

[Freeciv-Dev] [bug #23384] Qt: 'Goto and Build City' command blocked with 'Build City'

2015-10-18 Thread mir3x
Update of bug #23384 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23385] Qt: City Production Status Bar Causes Eyestrain

2015-10-12 Thread mir3x
Update of bug #23385 (project freeciv): Status:None => Wont Fix Open/Closed:Open => Closed ___ Follow-up Comment #2: Can do nothing abou

[Freeciv-Dev] [bug #23384] Qt: 'Goto and Build City' command blocked with 'Build City'

2015-10-12 Thread mir3x
Update of bug #23384 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Operating System: Microsoft Windows => Any Planne

[Freeciv-Dev] [bug #23838] First keypress of the new turn ignored

2015-09-26 Thread mir3x
Update of bug #23838 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => mir3x Open/Closed:Open =&g

[Freeciv-Dev] [bug #23838] First keypress of the new turn ignored

2015-09-17 Thread mir3x
Update of bug #23838 (project freeciv): Status:None => Ready For Test Release: => 2.5.x, 2.6.0, 3.0.0 Planned Release: => 2.5.2, 2.6.0, 3.0.0 __

[Freeciv-Dev] [bug #23304] Terrain resource help shows only food value, not production or trade

2015-04-13 Thread mir3x
Update of bug #23304 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23284] Qt-client help claims that mines produce food instead of shields

2015-04-13 Thread mir3x
Update of bug #23284 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23282] Qt-client having string "Load" meaning both loading to a ferry and loading a game

2015-04-13 Thread mir3x
Update of bug #23282 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23327] [Qt client] Won't update the unit and tile icons when tileset changes

2015-03-03 Thread mir3x
Update of bug #23327 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23326] [Qt client] Dangling pointers when switching tileset

2015-03-03 Thread mir3x
Update of bug #23326 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23325] Qt black-on-black tooltip

2015-03-03 Thread mir3x
Update of bug #23325 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23322] ruleset changing crash

2015-03-03 Thread mir3x
Update of bug #23322 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23032] City dialog production popup has scrollbar obscuring items

2015-03-03 Thread mir3x
Update of bug #23032 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23327] [Qt client] Won't update the unit and tile icons when tileset changes

2015-02-28 Thread mir3x
Follow-up Comment #2, bug #23327 (project freeciv): My bad, patch attached. (file #23943) ___ Additional Item Attachment: File name: qt-unit-label-refresh.patchSize:0 KB ___ Re

[Freeciv-Dev] [bug #23326] [Qt client] Dangling pointers when switching tileset

2015-02-27 Thread mir3x
Update of bug #23326 (project freeciv): Category:None => client-qt Status:None => Ready For Test Assigned to:None => mir3x Planne

[Freeciv-Dev] [bug #23327] [Qt client] Won't update the unit and tile icons when tileset changes

2015-02-27 Thread mir3x
Update of bug #23327 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: => 2.5.0-RC2, 2.6

[Freeciv-Dev] [bug #23325] Qt black-on-black tooltip

2015-02-27 Thread mir3x
Update of bug #23325 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: => 2.5.0-RC2, 2.6

[Freeciv-Dev] [bug #23322] ruleset changing crash

2015-02-26 Thread mir3x
Update of bug #23322 (project freeciv): Planned Release: => 2.5.0, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23322] ruleset changing crash

2015-02-26 Thread mir3x
Update of bug #23322 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Operating System: Microsoft Windows

[Freeciv-Dev] [bug #23322] ruleset changing crash

2015-02-26 Thread mir3x
Follow-up Comment #3, bug #23322 (project freeciv): It happens on linux too, just press start after changing rulesetdir. Hevent checked windows version yet or investigated it. ___ Reply to this item at:

[Freeciv-Dev] [bug #23304] Terrain resource help shows only food value, not production or trade

2015-02-25 Thread mir3x
Additional Item Attachment, bug #23304 (project freeciv): File name: qt-help-label-cut.patchSize:0 KB ___ Reply to this item at: ___ Message sent via/by

[Freeciv-Dev] [bug #23304] Terrain resource help shows only food value, not production or trade

2015-02-25 Thread mir3x
Update of bug #23304 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: Fixed, label was too short. (file #23912) _

[Freeciv-Dev] [bug #23304] Terrain resource help shows only food value, not production or trade

2015-02-25 Thread mir3x
Update of bug #23304 (project freeciv): Status:None => In Progress Assigned to:None => mir3x ___ Follow-up Comment #1: Few days

[Freeciv-Dev] [bug #23032] City dialog production popup has scrollbar obscuring items

2015-02-25 Thread mir3x
Update of bug #23032 (project freeciv): Status: In Progress => Ready For Test Assigned to:None => mir3x Planned Release: => 2.5, 2

[Freeciv-Dev] [bug #23284] Qt-client help claims that mines produce food instead of shields

2015-02-23 Thread mir3x
Update of bug #23284 (project freeciv): Status: Fixed => Ready For Test Open/Closed: Closed => Open ___ Reply to this item at:

[Freeciv-Dev] [bug #23284] Qt-client help claims that mines produce food instead of shields

2015-02-23 Thread mir3x
Update of bug #23284 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23282] Qt-client having string "Load" meaning both loading to a ferry and loading a game

2015-02-23 Thread mir3x
Update of bug #23282 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23282] Qt-client having string "Load" meaning both loading to a ferry and loading a game

2015-02-18 Thread mir3x
Update of bug #23282 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x ___ Reply to this item at:

[Freeciv-Dev] [bug #23284] Qt-client help claims that mines produce food instead of shields

2015-02-18 Thread mir3x
Update of bug #23284 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x ___ Reply to this item at:

[Freeciv-Dev] [bug #23213] Fallback icons needed for Qt client

2015-02-03 Thread mir3x
Update of bug #23213 (project freeciv): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23213] Fallback icons needed for Qt client

2015-02-03 Thread mir3x
Update of bug #23213 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => mir3x ___ Reply to this item at:

[Freeciv-Dev] [patch #5762] [Qt client] Allow choosing a government by clicking the indicator

2015-02-02 Thread mir3x
Update of patch #5762 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5760] [Qt client] Use widgets instead of hand-drawing the game info panel

2015-02-02 Thread mir3x
Update of patch #5760 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23008] Qt doesn't use _ for accelerators

2015-01-31 Thread mir3x
Follow-up Comment #6, bug #23008 (project freeciv): Yeah, just checked and it doesnt happen under other DE, but it works on kde4, and doesnt work after removing KF5. So ... its fishy. Kde4 uses something from KF5 ? ( maybe its some config) _

[Freeciv-Dev] [patch #5762] [Qt client] Allow choosing a government by clicking the indicator

2015-01-31 Thread mir3x
Update of patch #5762 (project freeciv): Category:None => client-qt Status:None => Ready For Test Assigned to:None => mir3x Planne

[Freeciv-Dev] [patch #5760] [Qt client] Use widgets instead of hand-drawing the game info panel

2015-01-31 Thread mir3x
Update of patch #5760 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: => 2.5, 2

[Freeciv-Dev] [bug #23008] Qt doesn't use _ for accelerators

2015-01-31 Thread mir3x
Follow-up Comment #3, bug #23008 (project freeciv): Something enabled all accelerators to me. It could be qt 5.4, but I'm not sure, maybe it was some config file because it happened exactly when i installed kde frameworks 5 . Can someone test it? (They are visible already on main page, each butt

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