[Freeciv-Dev] (PR#17187) Move hut code into lua script

2007-07-15 Thread Ulrik Sverdrup
URL: http://bugs.freeciv.org/Ticket/Display.html?id=17187 2007/7/14, Ulrik Sverdrup [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=17187 Here are the three patches for this ticket and its two children: #39450: Make unit_type etc names available in the scripting api

[Freeciv-Dev] (PR#17187) Move hut code into lua script

2007-07-14 Thread Ulrik Sverdrup
URL: http://bugs.freeciv.org/Ticket/Display.html?id=17187 Here are the three patches for this ticket and its two children: #39450: Make unit_type etc names available in the scripting api api_class_names_v3.diff #39451: Add signal emit to scripting api techsig_v1.diff #17187: Move hut code

[Freeciv-Dev] (PR#17187) Move hut code into lua script

2007-07-10 Thread Ulrik Sverdrup
URL: http://bugs.freeciv.org/Ticket/Display.html?id=17187 Updated the patch to the latest revision trunk. The patch is almost ready but depends on #39450: Make rule names available in the scripting api; right now there is no way to tell the user Your %s was killed by barbarians Expanded the