<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39433 >

Now, I've come full circle to the terrain name translation that started me
down this path a month ago!  This patch renames some of the terrain
functions to match similar functions in other headers.

terrain_by_identifier
terrain_by_number

find_terrain_by_rule_name
find_terrain_by_translated_name

terrain_rule_name
terrain_name_translation

And resource_ and special_ likewise....

===

I renamed my "struct translation_cache" to "struct name_translation".
That seemed a more precise name.  All now use the struct.

===

Finally, I managed to compile and run the gui-xaw code.  That showed
considerable bit-rot, but the same code appears in gui-mui and gui-win32,
so I fixed stuff in parallel.



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