[Freeciv-Dev] (PR#40068) server crash

2008-02-03 Thread Jason Short
http://bugs.freeciv.org/Ticket/Display.html?id=40068 > > [wsimpson - Sat Feb 02 23:07:04 2008]: > > Jason Short wrote: > > Looks to me like this means dsite->location is invalid. I have no > > familiarity with this code however. > > > That's (my) very new border code. I'll take a look at it. >

Re: [Freeciv-Dev] (PR#40068) server crash

2008-02-02 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40068 > Jason Short wrote: > Looks to me like this means dsite->location is invalid. I have no > familiarity with this code however. > That's (my) very new border code. I'll take a look at it. What I don't understand is why it's not reproducible?

[Freeciv-Dev] (PR#40068) server crash

2008-02-02 Thread Jason Short
http://bugs.freeciv.org/Ticket/Display.html?id=40068 > > [chrisk - Sat Feb 02 12:25:18 2008]: > > > SVN S2_2 rev 14375 02 FEB 2008 GTK2 > > Unreproducible server crash. I think I was moving a trireme. Previous > savegame attached. Core file available on request. Backtrace follows. tile0 is be

[Freeciv-Dev] (PR#40068) server crash

2008-02-02 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=40068 > SVN S2_2 rev 14375 02 FEB 2008 GTK2 Unreproducible server crash. I think I was moving a trireme. Previous savegame attached. Core file available on request. Backtrace follows. Christian [EMAIL PROTECTED]:~$ civclient 2: Alte Attribute wu