URL: http://bugs.freeciv.org/Ticket/Display.html?id=40256
On 6/5/08, Madeline Book [EMAIL PROTECTED] wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40256
The previous patch works but is a little inefficient
in that it adds a useless call to get_server_scan_list
before a
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40256
[dmarks - Thu Jun 05 07:24:19 2008]:
On 6/5/08, Madeline Book [EMAIL PROTECTED] wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40256
The previous patch works but is a little inefficient
in that it adds a
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40256
Hi,
I'm reporting a bug in Freeciv 2.1.4 compiled from source running on Ubuntu.
On the Connect to Network Game screen, the Refresh button does not appear to
work and the server list isn't updated. Clicking Cancel and then clicking
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40256
[EMAIL PROTECTED] - Wed Jun 04 13:31:11 2008]:
Hi,
I'm reporting a bug in Freeciv 2.1.4 compiled from source running on
Ubuntu.
On the Connect to Network Game screen, the Refresh button does not
appear to work and the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40256
The previous patch works but is a little inefficient
in that it adds a useless call to get_server_scan_list
before a new scan is actually started. So here is
a slight variation that fixes this.