[Freeciv-Dev] [bug #13942] No way to unload a busy worker from a transport.

2010-01-26 Thread pepeto
Update of bug #13942 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #13942] No way to unload a busy worker from a transport.

2010-01-24 Thread pepeto
Update of bug #13942 (project freeciv): Assigned to:None = pepeto Planned Release: 2.3.0 = 2.2.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #13942] No way to unload a busy worker from a transport.

2010-01-24 Thread pepeto
Update of bug #13942 (project freeciv): Category:None = client Status: Confirmed = Ready For Test Planned Release: 2.2.0 = 2.1.12, 2.2.0

[Freeciv-Dev] [bug #13942] No way to unload a busy worker from a transport.

2009-12-18 Thread Marko Lindqvist
Update of bug #13942 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?13942 ___ Message sent

[Freeciv-Dev] [bug #13942] No way to unload a busy worker from a transport.

2009-07-27 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #13942 (project freeciv): I also would like to have workers / settlers / engineers only working on land tiles. I think two additional unit are needed: * boot engineer: transformation of ocean tiles; later removal of pollution from ocean tiles * amphibious engineer

[Freeciv-Dev] [bug #13942] No way to unload a busy worker from a transport.

2009-07-26 Thread Marko Lindqvist
Update of bug #13942 (project freeciv): Status:None = Confirmed ___ Follow-up Comment #1: A better solution to this would be to disallow non-ocean work to be performed while still

[Freeciv-Dev] [bug #13942] No way to unload a busy worker from a transport.

2009-07-12 Thread anonymous
URL: http://gna.org/bugs/?13942 Summary: No way to unload a busy worker from a transport. Project: Freeciv Submitted by: None Submitted on: Monday 07/13/2009 at 05:52 CEST Category: None Severity: 3 -