Update of bug #13942 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #13942 (project freeciv):
Assigned to:None = pepeto
Planned Release: 2.3.0 = 2.2.0
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Update of bug #13942 (project freeciv):
Category:None = client
Status: Confirmed = Ready For Test
Planned Release: 2.2.0 = 2.1.12, 2.2.0
Update of bug #13942 (project freeciv):
Planned Release: = 2.3.0
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http://gna.org/bugs/?13942
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Follow-up Comment #2, bug #13942 (project freeciv):
I also would like to have workers / settlers /
engineers only working on land tiles. I think
two additional unit are needed:
* boot engineer: transformation of ocean tiles;
later removal of pollution from ocean tiles
* amphibious engineer
Update of bug #13942 (project freeciv):
Status:None = Confirmed
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Follow-up Comment #1:
A better solution to this would be to disallow non-ocean work to
be performed while still
URL:
http://gna.org/bugs/?13942
Summary: No way to unload a busy worker from a transport.
Project: Freeciv
Submitted by: None
Submitted on: Monday 07/13/2009 at 05:52 CEST
Category: None
Severity: 3 -