[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2011-02-06 Thread Matthias Pfafferodt
Follow-up Comment #18, bug #16639 (project freeciv): updated patch: * add header to (new) functions Is the original bug still valid? If there is no answer I will close this bug at the time I commit the patch ... (file #12292) ___

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2011-01-24 Thread Matthias Pfafferodt
Follow-up Comment #17, bug #16639 (project freeciv): is this still valid? I found an old patch which does fix some memory leakage. I do not know if this could be related to the bug ... (file #12075) ___ Additional Item Attachment: File

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-12-16 Thread Matthias Pfafferodt
Follow-up Comment #16, bug #16639 (project freeciv): @Daniel: do you need to do ulimit -c unlimited first? Sorry, I did forgot this small command as I do it all the time. It is needed to allow the creation of a core dump. Furthermore, a debug build of freeciv is required.

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-12-15 Thread Matthias Pfafferodt
Follow-up Comment #12, bug #16639 (project freeciv): Tried both to run with '-F' as well as inside gdb directly, but failed to get a core dump after several tries. If you can reproduce the assert, it should core dump if started with '-F' ... However, it's relatively easy to repro the

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-12-15 Thread Daniel Markstedt
Follow-up Comment #13, bug #16639 (project freeciv): If you can reproduce the assert, it should core dump if started with '-F' ... Where should the dump file be located? I'm trying at the moment. Do you know if there was a civil war / barbarian war at this point (new player!)? Maybe, but

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-12-15 Thread Matthias Pfafferodt
Follow-up Comment #14, bug #16639 (project freeciv): Where should the dump file be located? A file named 'core' or 'core.pid' should be in the directory there you started the program. I'm trying at the moment. Do you know if there was a civil war / barbarian war at this point (new

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-12-14 Thread Daniel Markstedt
Follow-up Comment #11, bug #16639 (project freeciv): Tried both to run with '-F' as well as inside gdb directly, but failed to get a core dump after several tries. However, it's relatively easy to repro the assert itself. Just start a game with 25 players and run an autogame with timeout 10

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-23 Thread pepeto
Update of bug #16639 (project freeciv): Status:None = Need Info ___ Follow-up Comment #10: I cannot reproduce neither. ___

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-20 Thread Matthias Pfafferodt
Follow-up Comment #7, bug #16639 (project freeciv): I had to modify your setup to run the game. Is this correct? The reason is that I can't start the game if I connect as global observer (error message: no enough human players). 1)Load savegame in stand-alone server 2)Start client and

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-20 Thread Matthias Pfafferodt
Follow-up Comment #8, bug #16639 (project freeciv): 2.1) connect to Rudolf (as user1) 2.2) aitoggle Rudolf 2.3) disconnect 2.4) connect as global observer (as user2) Figured it out - simple type '/observe' in the chat and '/aitoggle r' ... Still no error (fourth game to turn 600+)

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-20 Thread Matthias Pfafferodt
Follow-up Comment #9, bug #16639 (project freeciv): sorry; I can't reproduce the assert. Could you run freeciv with the option -F and send a backtrace? ___ Reply to this item at: http://gna.org/bugs/?16639

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-19 Thread pepeto
Update of bug #16639 (project freeciv): Assigned to: pepeto = None ___ Follow-up Comment #6: The Glib warnings are usually caused by clicking the combo boxes (it's a gtk bug).

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-18 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #16639 (project freeciv): Do you have a savegame before the assert was printed? Or a debug output? ___ Reply to this item at: http://gna.org/bugs/?16639 ___

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-18 Thread Daniel Markstedt
Follow-up Comment #4, bug #16639 (project freeciv): This was printed to the terminal just before the asserts below started appearing: (freeciv-gtk2:24984): GLib-GObject-WARNING **: /build/buildd/glib2.0-2.24.1/gobject/gsignal.c:3079: signal name `depressed' is invalid for instance `0x10a2dde8'

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-18 Thread Daniel Markstedt
Additional Item Attachment, bug #16639 (project freeciv): File name: freeciv-T0288-Y01826-auto.sav.bz2 Size:73 KB ___ Reply to this item at: http://gna.org/bugs/?16639 ___ Message sent

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-18 Thread Daniel Markstedt
Update of bug #16639 (project freeciv): Status: Fixed = None Open/Closed: Closed = Open ___ Follow-up Comment #5: 1)Load savegame in

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-17 Thread Daniel Markstedt
Follow-up Comment #2, bug #16639 (project freeciv): Still getting this assert on the exact same line S2_3 r18506 (during the autogame mentioned in bug #17100) ___ Reply to this item at: http://gna.org/bugs/?16639

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-09-08 Thread pepeto
Update of bug #16639 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-09-05 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?16639 Summary: fix assert in dbv_isset() at server exit Project: Freeciv Submitted by: syntron Submitted on: Sonntag 05.09.2010 um 17:06 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-09-05 Thread pepeto
Update of bug #16639 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?16639 ___ Message posté