[Freeciv-Dev] [bug #16657] Server segfault in pf_fuel_map_get_path()

2010-09-12 Thread pepeto
Update of bug #16657 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16657] Server segfault in pf_fuel_map_get_path()

2010-09-10 Thread pepeto
Update of bug #16657 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.2.4, 2.3.0

[Freeciv-Dev] [bug #16657] Server segfault in pf_fuel_map_get_path()

2010-09-10 Thread pepeto
Update of bug #16657 (project freeciv): Category: general = ai ___ Reply to this item at: http://gna.org/bugs/?16657 ___ Message posté

[Freeciv-Dev] [bug #16657] Server segfault in pf_fuel_map_get_path()

2010-09-07 Thread pepeto
URL: http://gna.org/bugs/?16657 Summary: Server segfault in pf_fuel_map_get_path() Project: Freeciv Submitted by: pepeto Submitted on: mardi 07.09.2010 à 12:46 Category: general Severity: 4 - Important

[Freeciv-Dev] [bug #16657] Server segfault in pf_fuel_map_get_path()

2010-09-07 Thread pepeto
Follow-up Comment #1, bug #16657 (project freeciv): See also bug #16451. ___ Reply to this item at: http://gna.org/bugs/?16657 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #16657] Server segfault in pf_fuel_map_get_path()

2010-09-07 Thread pepeto
Follow-up Comment #2, bug #16657 (project freeciv): Additional infos: (gdb) print *(struct unit *)0x12c9c80 $2 = {utype = 0x8b6ed0, tile = 0xb65a50, owner = 0x8e2c40, id = 3914, homecity = 772, upkeep = {0, 0, 0, 0, 0, 0}, moves_left = 36, hp = 10, veteran = 1, fuel = 1, birth_turn = 212,

[Freeciv-Dev] [bug #16657] Server segfault in pf_fuel_map_get_path()

2010-09-07 Thread pepeto
Follow-up Comment #3, bug #16657 (project freeciv): immediate_destination() seems to assume punit-goto_tile is set. In this case, it is NULL (goto_tile = 0x0). In bug #16451, I bet an old punit-goto_tile was set and the missile was sent anywhere, but not to the target.