Update of bug #16657 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16657 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.2.4, 2.3.0
Update of bug #16657 (project freeciv):
Category: general = ai
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Message posté
URL:
http://gna.org/bugs/?16657
Summary: Server segfault in pf_fuel_map_get_path()
Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 07.09.2010 à 12:46
Category: general
Severity: 4 - Important
Follow-up Comment #1, bug #16657 (project freeciv):
See also bug #16451.
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Follow-up Comment #2, bug #16657 (project freeciv):
Additional infos:
(gdb) print *(struct unit *)0x12c9c80
$2 = {utype = 0x8b6ed0, tile = 0xb65a50, owner = 0x8e2c40, id = 3914,
homecity = 772, upkeep = {0, 0, 0, 0, 0, 0}, moves_left = 36, hp = 10,
veteran = 1, fuel = 1, birth_turn = 212,
Follow-up Comment #3, bug #16657 (project freeciv):
immediate_destination() seems to assume punit-goto_tile is set. In this
case, it is NULL (goto_tile = 0x0).
In bug #16451, I bet an old punit-goto_tile was set and the missile was sent
anywhere, but not to the target.