Update of bug #16805 (project freeciv):
Status: Ready For Test = Fixed
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Update of bug #16805 (project freeciv):
Open/Closed:Open = Closed
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URL:
http://gna.org/bugs/?16805
Summary: AI players are always in Anarchy
Project: Freeciv
Submitted by: dmarks
Submitted on: Sunday 10/03/2010 at 06:06
Category: None
Severity: 2 - Minor
Follow-up Comment #1, bug #16805 (project freeciv):
Do you mean before you meet them?
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Follow-up Comment #3, bug #16805 (project freeciv):
I see, this is another bug. The AI are actually under Despotism. The server
probably send the diplomatic meeting before the player info. It results it
assumes the player has is under the default government when displaying the
diplomatic
Follow-up Comment #5, bug #16805 (project freeciv):
When investigating a bit deeper, I discovered that PACKET_PLAYER_DIPLSTATE
has the 'is-info' flag which is wrong there, as the key is calculated from
the combination of players ids. Removing a re-creating a player may lose the
information.
Update of bug #16805 (project freeciv):
Category:None = general
Status:None = Ready For Test
Planned Release: = 2.2.4, 2.3.0