Update of bug #16813 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Follow-up Comment #4, bug #16813 (project freeciv):
Hi pepeto. No problem with the submission field. I have been testing this
patch out further and I can't decide whether the additional adjustment for
love 0 should be there or not. Perhaps this makes the AI too war averse...
In this case, maybe
Follow-up Comment #1, bug #16813 (project freeciv):
Looks good to me, although I would add also / 100.0 instead of / 100
for emphasis.
___
Reply to this item at:
http://gna.org/bugs/?16813
Follow-up Comment #2, bug #16813 (project freeciv):
Hi Per. I am the submitter of the initial patch; I have now registered an
account, I don't know if that can be reflected in the submission... Anyway, I
have updated the patch with your change.
This is my first patch for Freeciv, so if I need
Update of bug #16813 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.2.4, 2.3.0
URL:
http://gna.org/bugs/?16813
Summary: AI love not edged towards zero each turn
Project: Freeciv
Submitted by: None
Submitted on: Sunday 10/03/10 at 19:07 CEST
Category: ai
Severity: 3 - Normal