Update of bug #17050 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #17050 (project freeciv):
Status: Need Info = In Progress
Assigned to:None = pepeto
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Follow-up Comment #6, bug #17050 (project freeciv):
Running with valgrind helps to reproduce:
==27360== Invalid read of size 8
==27360==at 0x5720DB: player_diplstate_get (player.c:276)
==27360==by 0x47C0C1: package_player_info (plrhand.c:908)
==27360==by 0x47C40C:
Update of bug #17050 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #7:
It was using 'pconn-playing' after the player was removed. Fix attached.
(file #11357)
Update of bug #17050 (project freeciv):
Priority: 1 - Later = 5 - Normal
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Message posté
Follow-up Comment #5, bug #17050 (project freeciv):
Reading this again... I said everything wrong at comment #2. What crashed was
the server, not the client...
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Follow-up Comment #3, bug #17050 (project freeciv):
I can't reproduce this. Perhaps you can help?
I did the following:
1. start server
2. start client 1; connect as player
3. start client 2; type /observe (global observer)
After that I can start the game without problems.
Update of bug #17050 (project freeciv):
Priority: 5 - Normal = 1 - Later
Status:None = Need Info
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Follow-up Comment #4:
I cannot reproduce
Follow-up Comment #2, bug #17050 (project freeciv):
Which client crashed? The observer or the player?
The player.
Was the game started?
No.
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Follow-up Comment #1, bug #17050 (project freeciv):
Which client crashed? The observer or the player?
Was the game started?
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