[Freeciv-Dev] [bug #17122] Saving server settings on client after game start saves mapseed and gameseed

2011-01-21 Thread Matthias Pfafferodt
Update of bug #17122 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17122] Saving server settings on client after game start saves mapseed and gameseed

2011-01-19 Thread Matthias Pfafferodt
Update of bug #17122 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Planned Release: 2.3.0 = 2.2.5, 2.3.0, 2.4.0

[Freeciv-Dev] [bug #17122] Saving server settings on client after game start saves mapseed and gameseed

2011-01-11 Thread Marko Lindqvist
Update of bug #17122 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?17122 ___ Message sent

[Freeciv-Dev] [bug #17122] Saving server settings on client after game start saves mapseed and gameseed

2010-11-21 Thread Jacob Nevins
URL: http://gna.org/bugs/?17122 Summary: Saving server settings on client after game start saves mapseed and gameseed Project: Freeciv Submitted by: jtn Submitted on: Sunday 11/21/10 at 15:06 Category: client