[Freeciv-Dev] [bug #20625] aircrafts use moving carriers when calculating goto routes

2014-03-01 Thread Jacob Nevins
Update of bug #20625 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #20625] aircrafts use moving carriers when calculating goto routes

2014-02-27 Thread Jacob Nevins
Update of bug #20625 (project freeciv): Status: Need Info = Ready For Test Assigned to:None = jtn ___ Follow-up Comment #2: Based on an autogame

[Freeciv-Dev] [bug #20625] aircrafts use moving carriers when calculating goto routes

2014-02-16 Thread Jacob Nevins
Update of bug #20625 (project freeciv): Operating System: Microsoft Windows = Any Planned Release: = 2.4.3,2.5.0,2.6.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #20625] aircrafts use moving carriers when calculating goto routes

2014-02-16 Thread Jacob Nevins
Update of bug #20625 (project freeciv): Status:None = Need Info ___ Reply to this item at: http://gna.org/bugs/?20625 ___ Message sent

[Freeciv-Dev] [bug #20625] aircrafts use moving carriers when calculating goto routes

2014-02-15 Thread Jacob Nevins
Follow-up Comment #1, bug #20625 (project freeciv): The attached simple patch addresses this for human players -- transports are not considered refuel points if they have any orders. However, will this upset the AI? -- does it use orders in such a way that they might include waiting for

[Freeciv-Dev] [bug #20625] aircrafts use moving carriers when calculating goto routes

2013-03-16 Thread anonymous
URL: http://gna.org/bugs/?20625 Summary: aircrafts use moving carriers when calculating goto routes Project: Freeciv Submitted by: None Submitted on: Sat 16 Mar 2013 03:59:19 PM UTC Category: None