[Freeciv-Dev] [bug #22083] apply_disaster() can reference city after it's freed

2014-06-02 Thread Jacob Nevins
Update of bug #22083 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #22083] apply_disaster() can reference city after it's freed

2014-05-31 Thread Jacob Nevins
Update of bug #22083 (project freeciv): Status: In Progress = Ready For Test Depends on: = patch #4719 ___ Follow-up Comment #3: Patch written

[Freeciv-Dev] [bug #22083] apply_disaster() can reference city after it's freed

2014-05-25 Thread Jacob Nevins
URL: http://gna.org/bugs/?22083 Summary: apply_disaster() can reference city after it's freed Project: Freeciv Submitted by: jtn Submitted on: Sun 25 May 2014 12:27:18 BST Category: None Severity: 3 -

[Freeciv-Dev] [bug #22083] apply_disaster() can reference city after it's freed

2014-05-25 Thread Jacob Nevins
Follow-up Comment #1, bug #22083 (project freeciv): I'm inclined to add a similar disaster effect that can only reduce population, not destroy a city. Wait, we can do that with reqs. Never mind. ___ Reply to this item at:

[Freeciv-Dev] [bug #22083] apply_disaster() can reference city after it's freed

2014-05-25 Thread Jacob Nevins
Follow-up Comment #2, bug #22083 (project freeciv): Having DE_REDUCE_POP able to destroy cities seems very fierce Discussion of this tangent moved to new bug #22084. ___ Reply to this item at: http://gna.org/bugs/?22083

[Freeciv-Dev] [bug #22083] apply_disaster() can reference city after it's freed

2014-05-25 Thread Jacob Nevins
Update of bug #22083 (project freeciv): Status:None = In Progress Assigned to:None = jtn ___ Reply to this item at: