Update of bug #22122 (project freeciv):
Assigned to:None = jtn
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Follow-up Comment #7:
gameseed is too high
Sigh. It's right there in my log, too, if only I'd thought to look.
I'll
Update of bug #22122 (project freeciv):
Status:None = Invalid
Open/Closed:Open = Closed
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Follow-up Comment #8:
Haven't thoroughly
URL:
http://gna.org/bugs/?22122
Summary: trunk autogames not reproducible
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 01 Jun 2014 16:06:10 BST
Category: None
Severity: 3 - Normal
Follow-up Comment #1, bug #22122 (project freeciv):
With the same build of the server?
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Reply to this item at:
http://gna.org/bugs/?22122
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Follow-up Comment #2, bug #22122 (project freeciv):
Two consecutive runs with the same server build, parameters, and seeds;
completely different nations selected.
For introductory help, type 'help'.
-2: Caesar rules the Japanese.
-2: Hardeknud rules the Danes.
-2: Gustav II Adolf rules the
Follow-up Comment #3, bug #22122 (project freeciv):
My .serv file, in case something in here is triggering it:
set gameseed 3473287642
set mapseed 123676138
set savename=autogame
set timeout -1
set ec_turns 0
set aifill 7
set saveturns 1
set minplayers 0
mapimg define
Follow-up Comment #4, bug #22122 (project freeciv):
create Caesar
Interesting. You're not getting bug #22121 crash with this?
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Reply to this item at:
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Follow-up Comment #5, bug #22122 (project freeciv):
create Caesar
Interesting. You're not getting bug #22121 crash with this?
No, but neither am I getting the Romans. roman.ruleset was redone a while back
and he's now called Gaius Iulius Caesar, so I get a random nation; I just
haven't cleared