[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-09-27 Thread Marko Lindqvist
Update of bug #24545 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-09-26 Thread Marko Lindqvist
Update of bug #24545 (project freeciv): Category:None => ai Status:None => Ready For Test Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.5.6, 2.6.0, 3.0.0

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-08-02 Thread Frank
Follow-up Comment #11, bug #24545 (project freeciv): 5th attempt to add the forgotten attachment. (file #28106) ___ Additional Item Attachment: File name: aidata.333.tar.gz Size:230 KB

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-08-02 Thread Frank
Follow-up Comment #10, bug #24545 (project freeciv): Dropping the "bad things happen to an AI" theory, it just happens always in the turn after Attila (1st land barbarian) was announced. Ruleset + three sav files (2*auto + manual) attached.

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-08-01 Thread Frank
Follow-up Comment #9, bug #24545 (project freeciv): Unsurprisingly it's still line 333 aidata.c in 2.5.5. ___ Reply to this item at: ___ Message sent via/by

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-23 Thread Marko Lindqvist
Follow-up Comment #8, bug #24545 (project freeciv): > could also defeat any (dubious) attempt to finish a classic > game (4 bases) with civ2civ3 rules Until we support converting ruleset provided entities between rulesets, such an attempt would be more than dubious.

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-23 Thread Frank
Follow-up Comment #7, bug #24545 (project freeciv): Number of bases actually is five not counting ruins, the ruleset is in the ZIP attached earlier (#5 = marina). This plausibility check could also defeat any (dubious) attempt to finish a classic game (4 bases) with civ2civ3 rules (if that's 6

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-22 Thread Sveinung Kvilhaugsvik
Follow-up Comment #6, bug #24545 (project freeciv): > I couldnt load any of savegames bc of errors: This is because "Ruins" became a pure Extra (no Base) in 3.0. (Use patch #7493 to make Freeciv tolerate it) ___ Reply to this item at:

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-21 Thread mir3x
Follow-up Comment #5, bug #24545 (project freeciv): I couldnt load any of savegames bc of errors: 1: Number of bases defined by the ruleset (= 4) are lower than the number in the savefile (= 5). 1: Failure loading savegame! 1: in send_ruleset_game() [ruleset.c::5951]: assertion 'game.veteran !=

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-21 Thread Marko Lindqvist
Follow-up Comment #4, bug #24545 (project freeciv): Fixing this is probably just a matter of handling 'close' on caller side (instead of using NULL to indicate it won't). However, we don't know what is that caller. Backtrace would be most helpful.

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-21 Thread Frank
Follow-up Comment #3, bug #24545 (project freeciv): Still happens (as it should, because it wasn't fixed so far) in 2.5.4-r33261 (LANG=de autodetected): in dai_plr_data_get() [../../../../../ai/default/aidata.c::333]: assertion 'close != NULL || ai->phase_initialized' failed. Bitte berichten Sie

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-10 Thread Jacob Nevins
Update of bug #24545 (project freeciv): Summary: assertion aidata.c 333 => in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed ___ Reply to this item at: