[Freeciv-Dev] [patch #1535] scripting: Use script_call in script_do_file

2010-03-25 Thread Ulrik Sverdrup
Update of patch #1535 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1535 ___ Meddelandet

[Freeciv-Dev] [patch #1535] scripting: Use script_call in script_do_file

2010-03-25 Thread Ulrik Sverdrup
Update of patch #1535 (project freeciv): Status:None = Done ___ Reply to this item at: http://gna.org/patch/?1535 ___ Meddelandet

[Freeciv-Dev] [patch #1535] scripting: Use script_call in script_do_file

2010-03-23 Thread Ulrik Sverdrup
Update of patch #1535 (project freeciv): Assigned to:None = englabenny ___ Follow-up Comment #1: Will go into 2.2 and trunk (needed for later sandbox patch)

[Freeciv-Dev] [patch #1535] scripting: Use script_call in script_do_file

2010-03-23 Thread Ulrik Sverdrup
Update of patch #1535 (project freeciv): Planned Release: = 2.2.1, 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1535 ___ Meddelandet

[Freeciv-Dev] [patch #1535] scripting: Use script_call in script_do_file

2010-03-23 Thread Ulrik Sverdrup
Follow-up Comment #2, patch #1535 (project freeciv): Updated patch (2.2 and trunk). Unify all script function/script evaluation into script_call (from script_do_file and script_vars_save) At the same time, do very small cleanup (indentation 1 line in script_vars_save, and fix script_dostring to

[Freeciv-Dev] [patch #1535] scripting: Use script_call in script_do_file

2010-03-14 Thread Ulrik Sverdrup
URL: http://gna.org/patch/?1535 Summary: scripting: Use script_call in script_do_file Project: Freeciv Submitted by: englabenny Submitted on: söndag 2010-03-14 den 22:24 Category: general Priority: 5 -