Update of patch #3004 (project freeciv):
Summary: ncrease max number of nations to 512 = increase
max number of nations to 512
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Follow-up Comment #2:
directly after start of the game:
server map 16; 500 players; 1
Follow-up Comment #3, patch #3004 (project freeciv):
got the first crash of the client; server seems to be stable (now all AI
game; RAM goes fast up to 1500MB; each turn needs several minutes - most of it
to create the savegame)
1: in player_invention_state() [tech.c::118]: assertion 'tech ==
Follow-up Comment #4, patch #3004 (project freeciv):
Given the memory consumption and and slowness issues i wonder if 254 isn't
enough...
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http://gna.org/patch/?3004