Update of patch #3141 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #2, patch #3141 (project freeciv):
- road_by_special() returns NULL if special in question is S_LAST
- Ruleset loading gives error if compatibility special None is given as
savegame handling code does not support it yet.
(file #15197)
Follow-up Comment #3, patch #3141 (project freeciv):
- Send compat_special to client side
(file #15204)
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Additional Item Attachment:
File name: NoStaticRoads-4.diff Size:13 KB
Follow-up Comment #1, patch #3141 (project freeciv):
- Read mapping to old specials based roads from ruleset instead of relying on
order of roads. Latter would certainly cause weird situations with some
rulesets later on.
(file #15180)
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URL:
http://gna.org/patch/?3141
Summary: Remove statically initialized roads information
completely
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 18 Feb 2012 02:48:54 AM EET
Category: general