[Freeciv-Dev] [patch #3187] Roads as separate object type in editor

2012-04-10 Thread Marko Lindqvist
Update of patch #3187 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3187] Roads as separate object type in editor

2012-04-08 Thread Marko Lindqvist
Follow-up Comment #4, patch #3187 (project freeciv): - Fixed problem that road could not be added when tile already had dependency road (file #15538) ___ Additional Item Attachment: File name: EditRoad-5.diff.bz2Size:7 KB

[Freeciv-Dev] [patch #3187] Roads as separate object type in editor

2012-04-06 Thread Marko Lindqvist
Follow-up Comment #3, patch #3187 (project freeciv): - Changed packet number for PACKET_EDIT_ROAD as old one has been taken in current svn (file #15526) ___ Additional Item Attachment: File name: EditRoad-4.diff.bz2Size:7 KB

[Freeciv-Dev] [patch #3187] Roads as separate object type in editor

2012-03-31 Thread Marko Lindqvist
Follow-up Comment #2, patch #3187 (project freeciv): - Corrected one log message that referred to bases instead of roads - Automatically add all dependency roads when adding roads. Previous version refused to add any roads if tile had not dependencies already in place (file #15481)

[Freeciv-Dev] [patch #3187] Roads as separate object type in editor

2012-03-25 Thread Marko Lindqvist
Follow-up Comment #1, patch #3187 (project freeciv): - Updated against development in earlier gen-roads patches. (file #15413) ___ Additional Item Attachment: File name: EditRoad-2.diff.bz2Size:7 KB

[Freeciv-Dev] [patch #3187] Roads as separate object type in editor

2012-03-18 Thread Marko Lindqvist
URL: http://gna.org/patch/?3187 Summary: Roads as separate object type in editor Project: Freeciv Submitted by: cazfi Submitted on: Sun 18 Mar 2012 10:12:51 PM EET Category: editor Priority: 5 - Normal