[Freeciv-Dev] [patch #5355] multiplayer ruleset: Notify the player about techs gained by script.lua

2014-10-20 Thread Jacob Nevins
Update of patch #5355 (project freeciv): Status: Ready For Test = Done Assigned to: jtn = sveinung Open/Closed:Open = Closed

[Freeciv-Dev] [patch #5355] multiplayer ruleset: Notify the player about techs gained by script.lua

2014-10-19 Thread Jacob Nevins
Update of patch #5355 (project freeciv): Assigned to:sveinung = jtn ___ Reply to this item at: http://gna.org/patch/?5355 ___ Message sent

[Freeciv-Dev] [patch #5355] multiplayer ruleset: Notify the player about techs gained by script.lua

2014-10-19 Thread Jacob Nevins
Update of patch #5355 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?5355 ___ Message sent

[Freeciv-Dev] [patch #5355] multiplayer ruleset: Notify the player about techs gained by script.lua

2014-10-18 Thread Jacob Nevins
Follow-up Comment #4, patch #5355 (project freeciv): I think the same issue (bug #22783) applies to S2_4. If you agree, can you backport this patch? ___ Reply to this item at: http://gna.org/patch/?5355

[Freeciv-Dev] [patch #5355] multiplayer ruleset: Notify the player about techs gained by script.lua

2014-10-13 Thread Sveinung Kvilhaugsvik
Update of patch #5355 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5355] multiplayer ruleset: Notify the player about techs gained by script.lua

2014-10-11 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?5355 Summary: multiplayer ruleset: Notify the player about techs gained by script.lua Project: Freeciv Submitted by: sveinung Submitted on: Sun 12 Oct 2014 12:07:03 AM UTC Category: rulesets