[Freeciv-Dev] [patch #6518] foggedborders option(s) to always know own borders

2016-02-27 Thread Jacob Nevins
Update of patch #6518 (project freeciv): Planned Release:2.6.0, 3.0.0 => 3.0.0 ___ Follow-up Comment #8: > I may give up later if d3f approaches without a convincing patch. This isn't going to make

[Freeciv-Dev] [patch #6518] foggedborders option(s) to always know own borders

2016-02-06 Thread Marko Lindqvist
Follow-up Comment #7, patch #6518 (project freeciv): > the player knows full well are not real. Maybe we should list these somewhere else and to keep this ticket more focused, but: - Popup "The Romanians are no more!" + I see Romanian territories.

[Freeciv-Dev] [patch #6518] foggedborders option(s) to always know own borders

2016-01-31 Thread Marko Lindqvist
Follow-up Comment #6, patch #6518 (project freeciv): > I'd still like to have a go Ok. Besides, we got the fracture generator patch, so my idea of having sort of "data format candidate" build for Windows-using modpack authors to test wouldn't happen yet even if this one wouldn't be open.

[Freeciv-Dev] [patch #6518] foggedborders option(s) to always know own borders

2016-01-30 Thread Jacob Nevins
Follow-up Comment #5, patch #6518 (project freeciv): (My plan is to try implementing the complex player map resolution and see if it's a terrible idea in practice.) ___ Reply to this item at:

[Freeciv-Dev] [patch #6518] foggedborders option(s) to always know own borders

2016-01-30 Thread Marko Lindqvist
Follow-up Comment #3, patch #6518 (project freeciv): Do you still want this to 2.6? We have the basic design undecided when there's only one other d3f ticket open at all. ___ Reply to this item at:

[Freeciv-Dev] [patch #6518] foggedborders option(s) to always know own borders

2016-01-30 Thread Jacob Nevins
Follow-up Comment #4, patch #6518 (project freeciv): I have a less-than-half-written patch (the easiest bit). I'd still like to have a go, but I may give up later if d3f approaches without a convincing patch. ___ Reply to this item at:

[Freeciv-Dev] [patch #6518] foggedborders option(s) to always know own borders

2016-01-24 Thread Jacob Nevins
Follow-up Comment #2, patch #6518 (project freeciv): > I probably were worried about potential timestamp/age related issues [...] > merging to existing information would no longer be of tile granularity Hm, good point. It feels like we could go a long way by using the knowledge that the donor

[Freeciv-Dev] [patch #6518] foggedborders option(s) to always know own borders

2016-01-18 Thread Marko Lindqvist
Follow-up Comment #1, patch #6518 (project freeciv): >> [cazfi] You mean also those tiles that are not actually seen >> by the shared vision giver, but for which borders are known >> regardless? Why? I don't think there's even implementation >> cleanliness argument for this. Here I probably

[Freeciv-Dev] [patch #6518] foggedborders option(s) to always know own borders

2015-11-01 Thread Jacob Nevins
URL: Summary: foggedborders option(s) to always know own borders Project: Freeciv Submitted by: jtn Submitted on: Sun 01 Nov 2015 13:09:19 UTC Category: None Priority: 5 -