Re: [Freeciv-Dev] UTYF_BOMBARDER and nativity (was: patch #3830)

2013-04-18 Thread Emmet Hikory
Marko Lindqvist wrote: > Short answer: It was probably implemented with some specific unit in mind > to begin with, getting some of the details right more by coincidence than > correct design, and it has been subject to some bitrot. Heh. That makes it easier :) > On 18 April 2013 23:42, Emm

Re: [Freeciv-Dev] UTYF_BOMBARDER and nativity (was: patch #3830)

2013-04-18 Thread Marko Lindqvist
Short answer: It was probably implemented with some specific unit in mind to begin with, getting some of the details right more by coincidence than correct design, and it has been subject to some bitrot. On 18 April 2013 23:42, Emmet Hikory wrote: > Jacob Nevins wrote: > > (Since I wasn't sure:

[Freeciv-Dev] UTYF_BOMBARDER and nativity (was: patch #3830)

2013-04-18 Thread Emmet Hikory
Jacob Nevins wrote: > (Since I wasn't sure: this is referring to normal attack that the comments > call "bombardment", not the technical meaning of "bombard" that UTYF_BOMBARDER > units do. That has its own hardcoded restrictions on terrain type, but fixing > that should be the subject of a separat