[Freeciv-Dev] (PR#39322) Untranslatable message
http://bugs.freeciv.org/Ticket/Display.html?id=39322 > Hi, The message in #: data/default/buildings.ruleset:765 contains single percent signs and is marked as /* xgettext:c-format */ Thus, it is untranslatable. Thanks, Daniil. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] Re: (PR#39322) AutoReply: Untranslatable message
http://bugs.freeciv.org/Ticket/Display.html?id=39322 > And lt.po is broken. lt.po:17:2: parse error lt.po:17: keyword "mine" unknown lt.po:26:2: parse error lt.po:26: keyword "r12898" unknown lt.po:31:2: parse error lt.po:31: keyword "mine" unknown lt.po:39:2: parse error lt.po:39: keyword "r12898" unknown lt.po:44:2: parse error lt.po:44: keyword "mine" unknown lt.po:53:2: parse error lt.po:53: keyword "r12898" unknown lt.po:58:2: parse error lt.po:58: keyword "mine" unknown lt.po:62:2: parse error lt.po:69:2: parse error lt.po:69: keyword "r12898" unknown lt.po:81:2: parse error lt.po:81: keyword "mine" unknown lt.po:88:2: parse error /usr/bin/msgfmt: too many errors, aborting Thanks, Daniil. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] Re: (PR#39322) AutoReply: Untranslatable message
http://bugs.freeciv.org/Ticket/Display.html?id=39322 > sorry, my mistake :( ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] Re: (PR#38328) AutoReply: server/edithand.c
http://bugs.freeciv.org/Ticket/Display.html?id=38328 > Patch for fixing the typo. Thanks, Daniil. Index: server/edithand.c === --- server/edithand.c (revision 12899) +++ server/edithand.c (working copy) @@ -431,14 +431,14 @@ if (pcity && pcity->owner == pplayer) { notify_conn(pc->self, NULL, E_BAD_COMMAND, - _("Cannot remove knowledde about own city.")); + _("Cannot remove knowledge about own city.")); return; } unit_list_iterate(ptile->units, punit) { if (punit->owner == pplayer) { notify_conn(pc->self, NULL, E_BAD_COMMAND, -_("Cannot remove knowledde about own unit.")); +_("Cannot remove knowledge about own unit.")); return; } } unit_list_iterate_end; ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39323) bad border configuration
http://bugs.freeciv.org/Ticket/Display.html?id=39323 > On Mon, 2 Apr 2007, Jason Dorje Short wrote: > The attached screenshot shows it. Do you have a bigger screenshot with more tiles shown? You can use the editor to place an AWACS there if need be ;) - Per "Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." - Brian W. Kernighan ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev