URL: http://bugs.freeciv.org/Ticket/Display.html?id=39602
New patch: It selects new units on the tiles of the current units in
focus. It selects only 1 unit by tile, to avoid unit selection duplication .
Index: client/control.c
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39778
Could you please try to give more concrete examples? And savegames?
Do you mean that a 2.1 server doesn't load 2.0 teams?
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=39568
Isn't this ticket resolved? Or does it need some more improvement?
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=16196
There isn't any clue in this ticket about how the client crashed. Then,
impossible to reproduce.
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Thanks Egor!
Perhaps there's no need for data/freeciv-client.png
data/freeciv-server.png anymore?
~Daniel
On 10/16/07, Egor Vyscrebentsov [EMAIL PROTECTED] wrote:
Author: evyscr
Date: Tue Oct 16 00:32:26 2007
New Revision: 13766
URL: http://svn.gna.org/viewcvs/freeciv?rev=13766view=rev
On 10/13/07, Daniel Markstedt [EMAIL PROTECTED] wrote:
On 10/12/07, Daniel Markstedt [EMAIL PROTECTED] wrote:
On 10/12/07, William Allen Simpson [EMAIL PROTECTED] wrote:
I'm not sure how to tag the release (do I have to checkout 1 level above
the branches?) -- Daniel can do that -- but