[Freeciv-Dev] (PR#40660) compile fail with sun cc

2009-01-15 Thread Halton Huo
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40660 Hi, I'm compiling freeciv-2.1.8 with sun cc, and I get following source='repodlgs.c' object='repodlgs.o' libtool=no \ DEPDIR= depmode=none /bin/bash ../../bootstrap/depcomp \ /opt/SUNWspro/bin/cc -DHAVE_CONFIG_H -I.

[Freeciv-Dev] (PR#40661) sun cc compile fail because enum array

2009-01-15 Thread Halton Huo
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40661 Hi, I'm compiling freeciv-2.1.8 with sun cc, and I get following source='helpdata.c' object='helpdata.o' libtool=no \ DEPDIR= depmode=none /bin/bash ../bootstrap/depcomp \ /opt/SUNWspro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I../utility

[Freeciv-Dev] (PR#40661) sun cc compile fail because enum array

2009-01-15 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40661 [halton@sun.com - Thu Jan 15 03:47:27 2009]: Hi, I'm compiling freeciv-2.1.8 with sun cc, and I get following source='helpdata.c' object='helpdata.o' libtool=no \ DEPDIR= depmode=none /bin/bash ../bootstrap/depcomp \

Re: [Freeciv-Dev] (PR#40659) configure fails on Solaris

2009-01-15 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40659 2009/1/15 Halton Huo: I'm compile freeciv-2.1.8 under Solaris platform, and I get following errors because Solaris shell. (Note: /bin/sh on Solaris is not bash) ... The attachment is patch for this bug. Thanks. - Updated ggz.m4

[Freeciv-Dev] (PR#40662) [Patch] Somewhat clearer client hack messages

2009-01-15 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40662 This was suggested on freeciv-i18n by Sini Ruohomaa. --- 驚かないでください。我々はあなたのまぶたを支配しています。 diff --git a/client/connectdlg_common.c b/client/connectdlg_common.c index

[Freeciv-Dev] (PR#40663) island generator fails for size 2

2009-01-15 Thread Brandon J. Van Every
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40663 In Freeciv 2.1.8 on Vista in single player mode, the island generator does not work with a map size of 2. It simply switches to the fractal generator without warning. 1) start the civclient.exe 2) select Start New Game 3) type /set