[Freeciv-Dev] [bug #16063] unplayable at 1024x600 resolution

2010-07-12 Thread Christopher James Spiewak

Follow-up Comment #2, bug #16063 (project freeciv):

I have tested this but at a 1024 by 768 resolution, with the 2.2.1 GTK with
the client maximized. The problem Anonymous was trying to point to was
because there is only one adjusting-slider for the whole client. This
prevented me from adjusting the sizes of the modules to reasonable sizes. I
think that there should be a way for all the modules (map, unit and nation
info, main, and the bottom one)should all be adjustable. When it is full
screen or other wise.

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[Freeciv-Dev] [bug #16082] Window Is Too Short

2010-07-12 Thread Christopher James Spiewak

Follow-up Comment #4, bug #16082 (project freeciv):

Sorry I haven't used a Mac in a while, is this running in X11 or XQuartz?  I
think that there are issues with how the render graphics.

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[Freeciv-Dev] [bug #16255] Full-Screen Troubles

2010-07-12 Thread Christopher James Spiewak

URL:
  http://gna.org/bugs/?16255

 Summary: Full-Screen Troubles
 Project: Freeciv
Submitted by: cjspiewak
Submitted on: Monday 07/12/2010 at 22:09
Category: general
Severity: 2 - Minor
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.2.1
 Discussion Lock: Any
Operating System: Microsoft Windows
 Planned Release: 

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Details:

This was found on Windows Vista, FreeCiv 2.2.1 GTK, on a Lenovo T60p (If that
even matters), at 1600 by 1200 resolution. With the full-screen option on when
starting a game there is a gap between the program and the tool-bar (What the
heck does Microsoft call that bar at the bottom?). Also when selecting from
that bar it is not hidden after as most programs do in full-screen. After
the game starts it pops out of full-screen mode. However, the option is
selected still. Please let me know if more information is needed.




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[Freeciv-Dev] [bug #16082] Window Is Too Short

2010-07-12 Thread David Lowe

Follow-up Comment #5, bug #16082 (project freeciv):

I'm using Apple's X11 on all three machines.

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