URL:
http://gna.org/patch/?2144
Summary: Ruler title cleanup
Project: Freeciv
Submitted by: dmarks
Submitted on: Saturday 10/30/2010 at 08:21
Category: rulesets
Priority: 5 - Normal
URL:
http://gna.org/bugs/?16976
Summary: Certain ruler titles are applied inconsistently
Project: Freeciv
Submitted by: dmarks
Submitted on: Saturday 10/30/2010 at 08:23
Category: rulesets
Severity: 1 -
Update of bug #16717 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/bugs/?16717
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Message posté
Update of patch #1967 (project freeciv):
Status: In Progress = None
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http://gna.org/patch/?1967
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Message
Update of patch #1967 (project freeciv):
Status:None = In Progress
Assigned to: pepeto = None
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Update of patch #2081 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of bug #16851 (project freeciv):
Status:None = Ready For Test
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Follow-up Comment #2:
Fix attached. Seems it's too late to get a real unit transfer into 2.3. It
will be some project
Update of bug #13557 (project freeciv):
Depends on: = bugs #16648
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Update of bug #16974 (project freeciv):
Status:None = Need Info
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Follow-up Comment #1:
Could you give some info more:
* How did you install Freeciv? Did you compile it yourself?
*
Follow-up Comment #1, patch #2143 (project freeciv):
It sounds a good idea. But, we probably need to decide about what we want to
do: AI at server side in C, AI at server side lua scripted or AI client side.
As I understand patch #1785 or patch #1846, we were going to a server side
AI...
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